Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Fabled Lands - The Serpent King's DomainNewsIntroducing the Bestiary and Expanded Enemy Mechanics!
Major update

Introducing the Bestiary and Expanded Enemy Mechanics!

Fabled Lands - The Serpent King's Domain · published 13 Nov 2024, 15:09 UTC · build 16346063

All newsPlayers around this dateRead on Steam

Version 2.1.0 – The Bestiary Update is here!

I'm thrilled to bring you Fabled Lands' latest major update, packed with new features, improvements, and fixes. While this update might not be as massive as the last DLC, it’s still a big step forward for fans who crave immersion, exploration, and lore. With the addition of a full Bestiary, you can now track all your foes in one place - giving you a whole new way to interact with the world of Fabled Lands and its hidden secrets!

What’s New?

The biggest feature in this update is the Bestiary - a journal for every enemy you encounter in Fabled Lands. Think of it as your own Pokémon-style codex! With 158 unique enemies to discover, battle, and record, the Bestiary is your ultimate guide to the creatures and characters inhabiting this vast world. From the spectral Ghosts to the ruthless Avar Hordeth, every encounter now fills out this comprehensive tome, letting you track your progress and learn more about your foes.

Expanded Enemy Mechanics and Reworks

In this update, enemy abilities, stats, and AI priorities have been fine-tuned to make encounters more dynamic. Certain foes now have the ability to land multiple attacks per turn, which combined with effects such as Bleed or Poison, create more challenging battles that require fresh strategy.

Overall Improvements

Stack More Arrows and Bolts: Tired of juggling your arrows? Maximum stacks for arrows and bolts have been increased from 10 to 20 per slot, making inventory management a bit easier and giving you more freedom to focus on the journey ahead.

Better Odds for Quest Searches: To make those quest searches a bit less of a grind, I’ve added roll bonuses when searching for specific quest targets, like the Wereboar, Mermaids, Avar Hordeth, and Gibbet Ghost. When the Three Fortunes aren’t on your side, this small boost makes sure the dice don’t keep you from your objectives.

Reduced Game Size: A huge improvement! With new compression and texture management, I’ve reduced the game size by 800 MB. The game now loads textures more efficiently, lightening the load on your hard drive without sacrificing any of the immersive visuals.

Thank You for Your Support

Thank you to the Fabled Lands community for your continued enthusiasm and feedback. I hope you enjoy filling out the Bestiary, battling reworked foes, and exploring the latest content.

Your enthusiasm and interest have inspired me to prioritize and deliver faster on the next content update in 2025! So… stay tuned for more updates :)

To celebrate this patch, Fabled Lands is participating in the Turn Based Carnival! Make sure to check it out on Steam from Nov 13 to Nov 20, there will be some very lovely turn-based games from fantastic devs!

Happy adventuring, and see you in the Fabled Lands! Here's the full changelog:

Incremented version to 2.1.0


---

General Updates:

  • Added Bestiary! A codex of all the enemies you can meet in the Fabled Lands.
  • Increased arrows and bolts maximum stack in an item slot to 20 from 10.
  • Added bonuses on rolls when searching for a quest target in a random event location for Wereboar, Mermaids, Avar Hordeth, and Gibbet Ghost.
  • Added missing rank bonus on ramming an Uttakin ship in the Western Ocean.
  • Updated all elemental swords. Elemental swords now add +3 Combat instead of +1 and have base damage range from 5-8 (from 7 flat). Sword of Metal adds +5 Combat and has damage range from 4-9.
  • Reduced game size by 800 MBs.

Bestiary:

  • Added new enemy models for Ghost, Man of Smogmaw, Scarred Man, Mutineer and Wisp-Spider
  • Updated AI Action Points prioritization weights which results in the following enemies being able to land multiple attacks per turn: Man with eyepatch, Tomb Guardian, Ekushka, Enraged Bull, Snake Demon, Vampire, Grindel, Snow Wolf, Storm Demon Overlord, Badger, Bear, Blue Dragon, Imperial Guard, King Tiger, Mujina, Nyar Tracker, Ridiculous Rogue, Thunder Beast, Yoshio, Smuggler, Astral Demon, Crocodile, Kaimren, Patasola, Scarred Murderer, Wisp-Spider, Skeleton Spectre, Rat King (Spirit) (Updated their damage accordingly)
  • Updated The Enemy: Reworked how skill cycling happens to make it a harder battle.
  • Updated Big Boy: Reduced Combat difficulty to resist Stunnnig Hit from 20 to 16.
  • Updated Bull: Reduced Offence to 10, Defence to 9. Reduced damage to 1 from 4. Impale: Inflicts Bleed on hit. Resisted by a COMBAT roll (12).
  • Updated Dragon (Blue): Increased Offence from 16 to 19. Increased Crit Hit Chance from 5 to 10. Reduced Min damage to 3 from 5. Reduced range from 3 to 2.
  • Updated Flying Head: Added Vampiric Bite: Inflicts Bleed on hit. Resisted by a COMBAT roll (14).
  • Updated Snow Wolves: Added Icy Fang: Inflicts Bleed on hit. Resisted by a COMBAT roll (15). Reduced damage to 1-3 from 2-5.
  • Updated Gorlock: Reduced range from 2 to 1. (The Gorlock has seen many advenuterers dead so I hope with this subtle change to improve on that.)
  • Updated Toad Demon: Increased Max Damage from 6 to 8. Increased range from 1 to 2.
  • Updated Storm Demon: Reduced range from 2 to 1. Reduced Max damage from 6 to 5.
  • Updated Bleed sound effect.
  • Reworked Shadowfell: Now heals for the same amount as the damage dealt.

Bug Fixes:

  • Fixed Aku and Kunrir missing tickets to Dweomer.
  • Fixed Stunning hit typo in Kaschuf and Big Boy skill description.
  • Fixed empty inventory meta tag broken due to patch 2.0.3 in Curstmoore event.
  • Fixed Sword of Fire not giving +3 combat as displayed in the tooltip.
  • Fixed enemy descriptions with Bleed going out of bounds.
  • Fixed transitioning from Uttaku to Violet Ocean S, SE and SW directions to align better with actual map locations.
  • Fixed being able to use a rope without having one after defeating the Young Rukh.
  • Fixed Wine Bottle tooltip description.
  • Fixed reported typos.

Controller Support Fixes:

  • Fixed a bug when applying or resetting the options loses the selection of the window.
  • Fixed a bug with the audio options tab getting disabled causing unpredictable behaviour in the options dialogue.

Nintendo Switch Fixes:

  • Fixed critical application error sometimes when loading DLC Ankon-Konu map for the first time

Make sure to wishlist the game to not miss a beat: https://store.steampowered.com/app/1299620/Fabled_Lands/

More from Fabled Lands - The Serpent King's Domain

Other announcements

All news
Game update13 May 2026Version 3.0.2 is live!Folks, I’m happy to bring you a small patch, primarily fixing some minor issues reported from the last DLC! I've been busy grinding away on my new game, Blood Sword, as the demo is expected soon. I've been putting in the hours to get it ready for you all, so please wishlist it on Steam if you haven't already: In other news, there has been an official transition from Paul Gresty to another writi…Game update10 Jan 2026Version 3.0.1c is live!Folks, happy New Year – and happy to bring you the first patch of 2026! May the luck of the dice always be on your side, and your stamina never run out. In these uncertain times, I wish you hope, strength, and quiet moments with your family, friends, and loved ones. And may we keep returning to our magical gaming worlds – they make us braver and stronger. Stay safe I spent the holidays rechargi…In-game event30 Nov 2025Version 3.0.1 is Live!Before anything else I want to start with this absolutely amazing milestone! For the last 3 days we've sold 1700 copies, and that is entirely thanks to all of you . Your support, messages, streams have been incredible. I am genuinely grateful for the warm reception. Thank you. Now, onto the update This patch ended up touching more things than originally planned, because I did a full refactor of…