Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
AWAY: The Survival SeriesNewsWhat we've built in the last year
Community

What we've built in the last year

AWAY: The Survival Series · published 15 Aug 2020, 14:03 UTC

All newsPlayers around this dateRead on Steam

Hi everyone,

We recently passed the one-year anniversary of AWAY getting funded on Kickstarter! 🎉

To mark the occasion, we would like to take a moment to highlight some of the progress that we've made on AWAY over the last year. Thanks for following along with our development - we can't wait to show you more!

Sneaking & Pursuit


We wanted to add an extra layer of depth and strategy to the Sugar Glider's hunts, so we implemented two new mechanics — pursuit and sneaking. Pursuit allows you to lock onto your prey and dart after it in a fast-paced chase, while sneaking requires you to move slowly and carefully across grassy terrain before pouncing on your unsuspecting target.

These two new skills allow you to choose how you approach your prey based on the environments and situation, and we think this flexibility will add a little more spice to your encounters with the Sugar Glider's prey...

Watch on YouTube

New Camera System


Thanks to all the feedback we received over the past year, we completely redesigned the camera system in AWAY to make the transitions smoother between running, climbing, and gliding while capturing that stylized, documentary feeling.

For some background, there are three main types of cameras in AWAY:

  • General camera: The camera will move differently when the Sugar Glider is walking as opposed to when he's climbing or gliding.
  • Stylized camera: In some scenes the camera's position will move on the screen to get a more cinematic shot. For instance, you might see this in a dramatic top-down shot when the Sugar Glider fights a Scorpion.
  • Targeting camera: When you aim at other animals or objects, the camera will slide toward that object to indicate that the Sugar Glider is now focused on it.


Instead of the increasingly complex spaghetti code that was behind our original camera system, we were able to streamline our new system into two parts. One part handles the Sugar Glider's basic movements (walking, jumping, climbing, gliding), and the other part covers the more intricate camera movements in the game, such as the stylized camera and targeting mechanics mentioned above.

The result is a much smoother camera that can quickly adapt to AWAY's wild world!

Watch on YouTube

Playable Animals


Finally, we've begun implementing the other playable animals in AWAY! This involves designing new mechanics, animations, and side missions for creatures of all shapes and sizes. We're really excited about this, and we're hoping that each new animal and insect can bring a unique perspective to the world of AWAY.

Watch on YouTube
Of course we've also been working on a million other things for AWAY, but these are some of our favourite improvements from the past year. Thanks again for all your support, and if there's any part of development you're curious about please let us know in the comments!

~ the AWAY dev team

P.S. We've got an exciting reveal coming very soon. Stay tuned for more info...

More from AWAY: The Survival Series

Other announcements

All news
Major update21 Nov 2023🌿 AWAY: The Survival Series - Update v1.11 Now Live on Steam! 🌿🌿 AWAY: The Survival Series - Update v1.11 Now Live on Steam! 🌿 Hello, wilderness explorers! We're excited to bring you the latest patch for AWAY: The Survival Series - Version 1.11, now available on Steam. This update brings a mix of bug fixes and an exciting new feature that we hope you'll love! What's New: - 🐱 Cat Mode Unleashed: Now, you can roam the wilderness as a cat in exploration mo…Major update16 Mar 2023Exciting New Update! Version 1.10 Out Now! 🚀Hey there, fellow gamers! 🎮 We're thrilled to announce the release of Version 1.10 for our game on Steam! This update is packed with improvements, bug fixes, and a brand new feature that we're sure you'll love. Get ready to experience the game like never before! Introducing the Skin Feature! 💥 Customize your character with unique and stylish skins, making your gameplay experience even more pe…Major update2 Apr 2022Major Update Patch 1.09 is HERE!Here's the list of improvements: -Camera movement improvements on the sugar glider -Jump controls have been improved on the sugar glider -Climbing controls have been improved on the sugar glider -Faster swim and less punitive water damage on the sugar glider -Multiple Improvements of the 3Cs for numerous NPCs in exploration mode -Added tips during the loading screen -UI improvement, stats and m…