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Rogue KingdomsNewsHuge Update: New Bosses, Difficulty Options and more!
In-game event

Huge Update: New Bosses, Difficulty Options and more!

Rogue Kingdoms · published 4 Dec 2024, 08:46 UTC

All newsPlayers around this dateRead on Steam

Bosses:


- 2 new bosses in map 3 replacing the previous ones: Dark Barbarian, Dark Archer.
- You'll get as a boss enemy the dark hero you are not playing.
- The boss will have a random weapon from the hero weapons pool
- The boss will have 2 skills: the 2 you don't pick when choosing skills in map 1 and map 2.

Difficulty and Map curses:


- Removed previous Difficulty settings.
- Now you can choose 5 different difficulty modes. Depending on which one you choose, you'll get 0, 1, 2, 3 or 4 curses in each map.
- If difficulty is higher than "Normal", every map will have curses. In the first map you'll not be able to choose what curses it has, but in the rest it will be a deciding factor for what map to defend.
- Existing Curses can be (for now):
- Enemies have more HP
- Enemies deal more damage
- Enemies have higher movement speed
- Waves spawn more Enemies
- Hero gets less HP Regeneration
- You get less building spots
- You get less drawing aid
- Reduced resources collected
- Shop prices are higher (next shop)
- Reroll prices are higher

Quality of Life / Miscellaneous


- Now when choosing a map to defend there are 3 options.
- Enemies now are less cluttered, improving visuals and clarity
- Added many accessibility, graphics and quality of life settings
- Added speed time current times indicators.
- Added a mark to see where is the hero
- Changed wave rewards art
- Added a map and curses tutorial.

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