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Up to ParNewsBetter Progression Tracking
In-game event

Better Progression Tracking

Up to Par · published 29 Nov 2024, 03:35 UTC · build 16572425

All newsPlayers around this dateRead on Steam

Hi,

This update brings a brand new look to the progression screen. Items are now categorised by type, and you can see exactly what progress you've made unlocking each section. The previous screen was difficult and overwhelming to read, and so I'm hoping this makes it easier and more fun to pick your next target on the road to completing the game.

I've also added your progress percent to the main menu, and when you finish the game there's a whole new button that'll let you quickly jump into the progress screen.

¿hablas español?. The last update brought Castilian Spanish to Up to Par, and this update sees Latin American Spanish available as well! Thank you to Eduardo Ugarte and Nico Quintana for getting this working so well in the game.

Talking about updates, I've been releasing one every fortnight since Up to Par launched. This has worked well for me, letting me balance bug fixes against features to ensure there's something interesting and something working better in each patch. The next update will be the last one before the holiday season, and I'm planning to continue this update schedule starting back in February.

Finally, this update has several bug fixes. The biggest is that particle effects now show correctly between the host and clients. Previously some effects were missing.

Other issues that were fixed are:

  • The Pro Shop text now fits correctly in German
  • Added a Golden Flag that you unlock with 100% completion
  • Added icons for seasonal balls in the progress screen
  • Icons are now all high enough resolution to look crisp at 4K
  • The correct icons now show for PlayStation controller bumpers and triggers
  • You can now map controller triggers to buttons
  • Remapping text shows the official names for buttons on PS and Xbox controllers
  • Fixed a crash that would happen in the progress screen
  • The shop Unlock button is now hidden correctly after you spend shots and can no longer afford items
  • Moving the focus from a button to a scroll bar should be more intuitive when using a controller
  • Fixed an error with controller remapping that would happen as you booted up the game

As always, I'm maintaining a roadmap of bugs and features that I'll be addressing in future updates. Let me know what you'd like to see!

Happy Golfing,
Philip

(psst: It's also the Steam Autumn Sale this week, and it's a great chance to pick up my other games on Sale - the co-operative steampunk adventure 39 Days to Mars, and the chaotic local multiplayer Mini Matches)

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Game update21 Oct 2025Patch Notes for Version 0.17.15Hi, Over the last few weeks I've primarily been working on Mini Matches , but I've also been making some small updates to Up to Par to address feedback, fix bugs, and continue tweaking the balance. Here's what's new in this build: · Did some performance optimization, the game should now run 10-20% faster. · When using big screen mode, the keyboard will automatically pop up for feedback and e-ma…In-game event14 Aug 2025New Course PiecesHi all, In this update I've added new shapes to the course generation, which should result in more interesting and varied courses. Course Variation You'll notice the biggest difference in the woods levels, where I've added six new shapes. Combined with the existing pieces, this should result in some hole layouts feeling very different to what you're used to. I've done my best to make sure that…Game update24 Jul 2025Patch Notes for Version 0.15.11Hi, This small update fixes a number of issues across the game. · Fixed a bug where sometimes you wouldn't be given a modifier reward, even if you'd earned one. · Double reward icon at the end of the game no longer shows a hole number. · Fixed a bug where sometimes you couldn't select a modifier reward at the end of a round. · Fixed overlapping icon bug when showing the modifier goal in the gam…