Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Escape Zombie MazeNewsEscape Zombie Maze 0.4.9.2 Update – Bug Fixes and New Developments
Game update

Escape Zombie Maze 0.4.9.2 Update – Bug Fixes and New Developments

Escape Zombie Maze · published 26 Nov 2024, 04:48 UTC · build 16532911

All newsPlayers around this dateRead on Steam

Hello survivors!

The Escape Zombie Maze 0.4.9.2 update brings several important fixes and developments:

Bug Fixes: Resolved issues with ammunition collection in Levels 12, 13, and 14, and fixed problems with achievement unlocking.
Code Updates: Updated codes for smoother gameplay.
New Levels: Additional levels will be added sequentially. Shotgun levels will now include ammunition collection.
New Mazes and Corridor: New maze levels are being developed, with a potential shotgun-focused maze and a corridor section in the works.
Story Elements: The story provides subtle clues, with maze levels designed as intended. Interlude levels aim to convey specific messages—players will decide if these are effective.
Architecture and Design: Visual and architectural choices are crafted to communicate meaningful messages to players.
Metro Section: Temporarily removed due to AI issues; it may return if an alternative solution is found.

Thank you for your feedback and support! Enjoy the updates and stay tuned for more.

More from Escape Zombie Maze

Other announcements

All news
Community14 Mar 2026New Developments for Escape: Zombie MazeHello everyone, I know it has been a long time since I shared a new update for Escape: Zombie Maze . Many of you have been wondering about the future of the game and waiting for news for quite some time. There are several important reasons for this, and today I want to explain them openly. Technically, I could have completed the game in its current form. However, over time I realized something…Community2 Jun 2025Early Access Update + 1899: Secrets of the Maze Released!The full release of Escape Zombie Maze has been delayed due to ongoing development of the stealth animation system and new AI behaviors. We're currently facing integration issues with the new systems, and some modules need to be rewritten from scratch, which naturally requires additional time. However, the game continues to move forward steadily. 🧠 Development Status and Technical Details: Ste…Community24 Dec 2024Escape: Zombie Maze - A New Update is Coming!Dear Players, We are preparing a major update for Escape: Zombie Maze. Here’s what you can expect: The Last 10 Levels: The final 10 levels of the game are being added. These levels will require more strategy and offer greater challenges! Katana Update: The katana will be improved. As there will be no ammunition available in the last 10 levels, this weapon will be crucial for your survival. Back…