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RoboquestNewsRoboquest - That Which Has No End
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Roboquest - That Which Has No End

Roboquest · published 12 Nov 2024, 16:00 UTC

All newsPlayers around this dateRead on Steam

Hello Guardians!

Today we're back with a (short) devblog to talk about the elephant in the room. The "Endless" thingy.

Let's hero cape right down :)

The Endless Update


Like many of you have guessed, the "Endless Update" is about adding an Endless Mode to the game.

But there are many ways to implement such a system, so which direction did we go?

To Loop or not to Loop


The first major question we had to answer was "would the endless mode be based on playing another run while keeping all your perks from the previous one?". Basically "looping" through the game.

And the simple answer we came up with was "no".

Looping wasn't the best choice for the experience (in our opinion), a few examples of what bothered us:

  • After your first run, there would not be much more to give you without breaking the power ceiling in either way (you or the enemies)
  • The base path of the levels of the game and the quest (and other interactable) within are tailored to be encountered once per run, it doesn't make much sense to cross them several times in a row
  • The repetitiveness of seeing the same stages in the same order over and over would quickly become boring

That means we needed to come up with something different than just looping through the base game.

Then What?


It was weird to start by telling you what the Endless Mode isn't instead of telling you what it is, so let's correct this.

So… the Endless Mode is an alternate game mode, separate from the regular runs.

You unlock it after beating the final Boss for the first time (in Guardian 1 or above) or by crafting it directly with Wrenches at the Basecamp.

Starting an Endless Run works exactly like the regular ones: you choose a difficulty, a class and interact with the Endless Portal to start the run.

Then, you play through a endless series of levels, with some unique twists on them.

Those levels are shorts and enemy-packed, some have battle and challenge rooms while others don't.


Note that you can't complete quests or progress the story in this mode.




And that's it for this devblog.

We will be back shortly to talk more about what we have in store for the Endless Update.

Stay tuned!

In the meantime, happy robot smashing time.


The Endless Update lands end of November.

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