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ContagionNewsSmall patch: 2.3.0.0.4
Game update

Small patch: 2.3.0.0.4

Contagion · published 3 Dec 2024, 15:11 UTC

All newsPlayers around this dateRead on Steam

Changelog

  • Added turret upgrade support for Flatline
  • Added turret ammo resupply
  • Added "Most defibrillators used" for Campaign Stats
  • Added missing English translation strings for Flatline gamemode (for mountable turret)
  • Updated Italian translation
  • Updated notes files for the Chinese language
  • Updated Barlowesquare (Extraction and Hunted):
    • Fixed the map from crashing by reduced the map size down to a reasonable amount
    • Added back the missing figurine from Extraction
    • Removed old population data for barlowe (extraction and hunted)

  • Updated ce_laststop_06 angelscript file, all keys now has an easy to find & read color coded glow for their respective locked door. Also fixed the secret area dome model being teleported by accident
  • Fixed a bug where Campaign Mode would not work in Offline mode (or if you lost connection to Steam/Internet)
  • Fixed solo achievements not working
  • Fixed hunted phone ping not working as intended. Now it checks if you have the damn fkn phone as your active weapon.
  • Fixed blow torch having the wrong plight texture stuff (from the old blow torch code)
  • Fixed admins not being saved locally when being grabbed from SteamHTTP
  • Fixed the following Horde Mode maps:

    • chm_harvest, fixed a few god spot locations
    • chm_lakeland, fixed a few god spot locations
    • chm_auroraestates, fixed a few god spot locations
    • chm_barlowesquare, fixed a few god spot locations
    • chm_broadway, fixed a few god spot locations
    • chm_cypruspark, fixed a few god spot locations
    • chm_roanokepd, fixed a few god spot locations
    • chm_biotec, fixed a god spot location
    • chm_losmuertos, fixed a god spot location
    • chm_flowerfieldmansion, fixed a god spot location and removed a physics object

  • Fixed Ban System not working
  • Fixed old GS SteamID auth check not working (now it does with the new Steam API changes)
  • Fixed Elijah's face not having the material proxy "ZombieVisionEntity"
  • Fixed the issue with dedicated servers having 0/8 players
  • Removed an old entity from ce_laststop which was a leftover from the old beta flatline, which caused zombies to always know where the player is

More from Contagion

Other announcements

All news
Game update8 Nov 2025Small patch: 2.3.0.1.7Changelog · Updated ce_laststop_08 · Fixed Akira elevator · Fixed detonator handle spawning inside an object · Fixed cam numbers not showing up properly · Updated ce_laststop_09 · Updated the elevator area, made the elevator broken, now the player has to walk up instead. · Updated ce_laststop_06 · Changed the ceiling lights to non solid · Updated ce_downtown_02 · Fixed the navigation and prop c…Game update19 Aug 2025Quick Hotfix: 2.3.0.1.6Changelog · Fixed Solo/Lobby games not applying their settings to auto.cfg file, which caused some variables to reset on next map change · Updated ce_laststop_08 · Fixed cam numbers not showing up properly. · Updated ce_laststop_06 · Changed the ceiling lights to non solid. · Updated chm_losmuertos · Fixed the player clip brush going into the playable area · Updated chm_barlowesquare · Fixed a…Game update5 Aug 2025Quick Hotfix: 2.3.0.1.5Changelog · Fixed the boat rotation on cp_broadway · Fixed the train escape sequence on ce_downtown_03 not working properly · Updated server tickrate for NextBot AI · Fixed ce_biotec, ce_biotec_christmas, ch_biotec and chm_biotec · Fixed atrium brush model being func_brush instead of func_detail · Fixed ce_biotec_christmas helicopter animations breaking apart · Updated ce_laststop_08 · Fixed Ak…