Bug Fix: Fixed a bug where a marker remained when returning to the main menu with in-game tips displayed.
Bug Fix: Fixed a bug where a pushed unit could still perform a close-range counterattack on a distant target.
Bug Fix: Fixed a bug where a stunned unit could counterattack.
Bug Fix: UI bug fixes.
Bug Fix: Fixed a bug where the AI strategy for plant pillars and bone pillars could be changed.
v2.4.2
Game mechanic: Class base stats (STR, DEX, INT, AGI, CON) are now retained upon rebirth.
Bug Fix: Fixed an issue where newly constructed buildings in the village had a level of 0. (e.g., Healing Potions in the Potion Shop showed only 1 instead of 3).
Bug Fix: Equipment in village shops now spawns appropriately based on difficulty before entering the Abyss Gate.
Bug Fix: Fixed an issue where elite weapons had the same price as regular weapons.
Bug Fix: Fixed an issue where units under the Confusion status could use items from their inventory.
Bug Fix: Fixed an issue where units immune to freezing could still be frozen by Frozen Spirits or other perks.
Bug Fix: Added missing Korean text.
v2.4.3
Changed the classes of mercenaries spawned in the Demi-human Mercenary Camps
Bug Fix: Fixed an issue where quest markers on the minimap would display incorrectly and fail to disappear when the screen is rotated.