Hello everyone!
First of all, we want to thank each and every one of you who tried the demo version of Liminal Shift in this early stage!
We’ve been listening to your feedback, fixing bugs, and introducing new features. Here are some highlights:
Hotfix v0.1
- Soft lock bug fixed: Resolved an issue in the Poolrooms area where players could jump down and become stuck without a way back up.
- Missing sounds fixed: Improved missing sounds, as well as enhanced sound effects and echoes.
- Object collision fixed: Adjusted objects that caused unintended camera movements when approached.
- Lighting improvements: Enhanced lighting adjustments to improve quality in certain areas.
- Localization fixes: Addressed language-specific errors in localization.
- Major issue fixed: Resolved a widespread issue where glowing lights and materials would not render or function correctly for all players.
New Features
- Footstep volume control: A new sound level adjustment feature has been added to the menu for footsteps.
- Updated rooms: New rooms from the full version's ongoing development have been integrated and updated in the demo.
- Design improvements: Corridors and rooms in Chapter 2 have received design updates in the demo.
Once again, a huge thank you to the hundreds of players who tried the demo! We’re eager to hear your feedback. See you where emotions collide!