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manaCompilerNewsUpdate 1.5.8
In-game event

Update 1.5.8

manaCompiler · published 28 Nov 2024, 18:06 UTC · build 16569847

All newsPlayers around this dateRead on Steam

New:
- New object : Global : Control global app functions like Play, Pause and Rewind with triggers.
- New object : Converter : Convert sync signals from number to CV and from CV to number.
- New object : Jog : Use a jog wheel of a MIDI DJ controller as note input (guitar-like strumming).
- New object : Input Vector : Number value store, controllable with defined deltas selected by input values.
- Tuner : editor : Added a Hz field.
- Gate : new mode : Switch (previous default is now Shot) turns the Gate open until receiving an off trigger.
- Monitor : new Input data filter modes.
- Arcade : new mode : switch X/Time generation between the vector and analogue stick movements (guitar-like pick)
- Arcade : new mode : switch Y/Value generation between dynamic and fixed position.
- Automation Sequencer : Range scaler for CC (0-127) MIDI signals to more limited actual parameter values.

Fixes
- Tuner : non-octave Scala file save/load fixed.
- Envelope : now parameter edit doesn't affect the currently running envelope function.
- Filter : added denormal optimization. Now a silence of multiple filters won't cause a DSP load surge.
- Render Screen : aspect ratio now fully dynamic.
- Matrix : editor : node view fixed for a large amount of delta nodes.
- Model : the internal exciter now creates also a negative impulse.
- Automation Sequencer : now MIDI signals are registered (to Learn etc) also by their MIDI channel.
- Gamepads : USB game controllers are now read at every 5ms to avoid data floods to the DSP.

A bizarre bug where some audio interfaces leaked their analogue input signal into the audio renderer output is now very likely fixed.

More from manaCompiler

Other announcements

All news
Game update23 May 2026Update 1.6.6New - Sampler : Slice mode rewritten: Input Note/Number control now selects the next slice to be played and then loops it until released. - Sampler : Slice mode : chunk's Pitch/Vol/Pan settings have their effect also in Slice mode. - Sampler : Editor : editAll mode for chunk Pitch/Vol/Pan settings, where editing one changes the parameters to ALL the chunks. Fixes - L-System : Fixed a bug where…Major update17 Mar 2026Update 1.6.5New - New data object : Wolfram Rule : 1-dimensional automata/fractal for filtering trigger signals. - New data object : L-System : 2-dimensional fractal generator for number/symbol sequences. Changes: - Operator : Velocities is added to the operation from Trigger signals (Might change some MUL operations) - Filter : When receiving a number signal (like from a Tuner) it sets the cutoff frequenc…Game update20 Feb 2026Update 1.6.4New - Simulator : New General setting : P-att : Particles attract also each other according their mass. - Simulator : Sync (both CV (y) and Number (x)) signal outputs from the position(s) of selected particle(s). All read particles are summed together and the output is their average. - DataFilter : New mode : Idle : passes only signals without On and Off Triggers. - Monitor : New input filter m…