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EverholmNews1.0.11 - Controllers Auto Aim and No Energy charge for missing a tile!
In-game event

1.0.11 - Controllers Auto Aim and No Energy charge for missing a tile!

Everholm · published 3 Dec 2024, 22:33 UTC · build 16617870

All newsPlayers around this dateRead on Steam

🎉 Everholm Update 1.0.11 🎉

🌟 New Features


We’ve heard your requests loud and clear! These two highly anticipated features are finally here, and we’re so excited to share them with you:

  • No more penalties for unsuccessful tool use!🌱

    • Missing a swing or digging in the wrong spot? No problem! Players won’t lose energy for failed actions.
    • Tools like the Pickaxe, Axe, Scythe, Fishing Rod, and Hoe now only consume energy for successful actions.
      Note: The Watering Can will receive the same fix in the next update—stay tuned!

  • Added auto-aim for controllers! 🎮

    • Interactions have never been smoother! This new feature ensures your tools will automatically target the correct object, regardless of the direction you’re facing.
    • For example, you can now chop down a tree even if your character is looking slightly away from it. Effortless and precise!
    • You now have a handy indicator showing you what you can interact with based on the tool you have selected in your inventory while using a controller!

      Make sure to toggle Auto-Aim ON in your settings menu if it's not on by default

    🔧 Improvements and Changes

  • Added notifications and sound effects for unlocking the greenhouse.
  • Improved greenhouse layout for perfect symmetry.
  • Updated descriptions for the Pickle Jam Machine, Mayo Machine, Keg, and Strawberry Wine.
  • Main Menu now clearly indicates save file deletions with a bold red "DELETE SAVE FILE:" prompt.

    🐛 Bug Fixes

  • Fixed rain sound being audible in the underworld.
  • Machines with 0 fuel on load now properly set the output item after refueling.
  • Resolved an occasional issue where clicking on an item in the backpack wouldn’t work.
  • Optimized plant behavior and animations for smoother gameplay.
  • Fixed time freezing indefinitely after a boss fight.
  • Limited ghost spawns to a maximum of 5 at a time.
  • Fixed insects spawning at day end instead of day start.
  • Mima’s Moon Honey quest now correctly asks for Moon Honey instead of Hardwood.
  • Fixed Lilly’s night light from obscuring paths in the underworld biome (floor spiral teleport).

    Stay tuned for more QOL updates coming your way!
    Thank you, everyone!

    With love,
    Chonky Loaf Team

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