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Galacticare - Challenge ModeNewsUpdate Notes: Version 1.0.6
In-game event

Update Notes: Version 1.0.6

Galacticare - Challenge Mode · published 9 Aug 2024, 12:30 UTC

All newsPlayers around this dateRead on Steam

Patch v1.0.6

Game Systems & Balance

Feature

  • Audio Settings now have 'Mute In Background'
  • Implemented "quit to desktop" button.

Balance

  • Updated thresholds for decorative species desires
  • The rating multiplier multiplies now and doesn't divide

Campaign

Chapter 1

  • Fixed an issue where the first patient wasn’t spawning in the drive through

Chapter 3

  • Fixed issue where objects sometimes moved outside of the map in Chapter 3

Chapter 8

  • Nanoscopy is no longer missing

Chapter 9

  • Both Colossals now leave after the user claims the rewards
  • Fixed Klem Banzig having Angercite still attached in portrait even after being cured
  • Fixed an issue where not enough patients would spawn to complete an event task

Chapter 11

  • Adjusted the amount of Craftium rewards
  • Bonus achievement rewards now include posters and rugs from all levels
  • Fixed an issue with audio not playing when it's supposed to

Sandbox

  • Fixed patients not spawning properly
  • Fixed an issue causing patients to freeze

Visuals

  • Visual Improvements
  • Post-processing magic has been re-enabled for Xbox
  • Visual Fixes
  • Fixed an issue where Dr. Ohdious would keep breaking rooms and they would stay broken
  • Glub parasites are no longer still attached to the patient's arm after treatment
  • Colo Fizz machine will now actually be fixed after a repair
  • Fixed an issue causing lenses to be stuck after using a Toxin Energy can or Stabilising Solution

User Interface

UI Improvements

  • Added extra padding to the Galactic Exchange screen
  • Changed the process of buying from the Galactic Exchange to a press & hold
  • List of researchable Craftium/Conditions are now ordered by name.
  • Gamepad now has the proper up/down navigations in the Condition Overview panel
  • Can now untoggle active research in research rooms' targets list to disable ongoing research

UI Bug Fixes

  • Fixed problems with switching from KBM to controller mid-game
  • Fixed an issue where the 'Open Hospital' notification would disappear
  • Fixed an issue where level select screen didn't update after using the skip story button
  • Fixed an issue stopping players from hiring Dyonai and Kouber doctors
  • Fixed an issue causing the patient health lens to stay on at all times
  • Fixed an issue on controller where the game thought the B button was being pushed constantly
  • Fixed an issue where the consultant add button would not show as locked and instead opened the consultant panel
  • Fixed an issue where the Room Info panel would show a patient portrait even if there was no patient in the room
  • Event only conditions won't display empty research/rank anymore in the Condition Overview panel
  • Fixed some misbehaving UI icons
  • Fixed an issue where doctors could not be locked in the Research room
  • Fixed an issue where conditions overview panel didn't correctly display research progress for each condition
  • Research room panel now correctly displays both research and insight when researching conditions.
  • Fixed tooltips of assigned doctors' portraits in the Research room panel

Other

Additional Bug Fixes

  • Fixed an issue where the pest trap refused to trap pests
  • Fixed an issue where Twiggy Pop would lose a specialist point after the game crashed
  • Fixed an issue where copying a room would create a ghost room with ghost items around the hospital
  • Fixed an issue where Dr. Ohdious would refuse to be dismissed
  • Fixed an issue where placing a room would cause corridor props to disappear
  • Upped the Xcelohdes initial needs so they don't leave as soon as they get in the hospital
  • Fixed an issue stopping gamepad users from buying Loamium shop items while in game
  • Fixed an exploit for infinite room upgrades
  • Fixed an issue causing people to be teleported inside vending machines
  • Fixed an issue causing recovery patients to turn blindingly glowy
  • Fixed an issue stopping players from unlocking the Cabal Cutter achievement
  • Fixed an issue causing the game to not start
  • Fixed an issue with certain save information missing
  • Fixed teleporter pads causing everyone to freeze
  • Fixed 'invalid room build' when removing extra tiles
  • Fixed patients being slightly more upset than intended in the time between them entering the station and setting food inside the hospital
More from Galacticare - Challenge Mode

Other announcements

All news
Game update28 Jan 2026v1.2.3 Hotfix + 6d76582b76 Patch NotesGreetings Directors, A minor change today addressing a recently identified security vulnerability within the Unity Engine. This will not affect gameplay or game balance. Changes: · Unity security update Until next time, - Brightrock GamesEsports28 Sep 2025Brightrock’s Next Game — Kaiju Cleanup & Studio UpdateGreetings Director, Thrilling news streaming in from the exonet Director. Video game developer Brightrock Games, who were immortalised digitally sometime in the late 21st century have announced their first new video game in several hundred years. In partnership with Mythwright, they’ve revealed the job simulation videogame Kaiju Cleanup is coming to Steam and other platforms at some point in th…Community11 Jun 2025Galacticare Publisher UpdateGreetings Directors, As some of you might be aware, Brightrock recently signed a new multi-game partnership with us at Mythwright (ICYMI: we are now the publisher for War for the Overworld and you can read more about it here ) Today we bring more news, The Cult and Brightrock have agreed that going forward publishing will be handled by us for Galacticare. We are excited to expand our work with…