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Galacticare - Challenge Mode
News
Update Notes: Version 1.0.6
In-game event
Update Notes: Version 1.0.6
Galacticare - Challenge Mode
· published
9 Aug 2024, 12:30 UTC
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Players around this date
Read on Steam
Patch v1.0.6
Game Systems & Balance
Feature
Audio Settings now have 'Mute In Background'
Implemented "quit to desktop" button.
Balance
Updated thresholds for decorative species desires
The rating multiplier multiplies now and doesn't divide
Campaign
Chapter 1
Fixed an issue where the first patient wasn’t spawning in the drive through
Chapter 3
Fixed issue where objects sometimes moved outside of the map in Chapter 3
Chapter 8
Nanoscopy is no longer missing
Chapter 9
Both Colossals now leave after the user claims the rewards
Fixed Klem Banzig having Angercite still attached in portrait even after being cured
Fixed an issue where not enough patients would spawn to complete an event task
Chapter 11
Adjusted the amount of Craftium rewards
Bonus achievement rewards now include posters and rugs from all levels
Fixed an issue with audio not playing when it's supposed to
Sandbox
Fixed patients not spawning properly
Fixed an issue causing patients to freeze
Visuals
Visual Improvements
Post-processing magic has been re-enabled for Xbox
Visual Fixes
Fixed an issue where Dr. Ohdious would keep breaking rooms and they would stay broken
Glub parasites are no longer still attached to the patient's arm after treatment
Colo Fizz machine will now actually be fixed after a repair
Fixed an issue causing lenses to be stuck after using a Toxin Energy can or Stabilising Solution
User Interface
UI Improvements
Added extra padding to the Galactic Exchange screen
Changed the process of buying from the Galactic Exchange to a press & hold
List of researchable Craftium/Conditions are now ordered by name.
Gamepad now has the proper up/down navigations in the Condition Overview panel
Can now untoggle active research in research rooms' targets list to disable ongoing research
UI Bug Fixes
Fixed problems with switching from KBM to controller mid-game
Fixed an issue where the 'Open Hospital' notification would disappear
Fixed an issue where level select screen didn't update after using the skip story button
Fixed an issue stopping players from hiring Dyonai and Kouber doctors
Fixed an issue causing the patient health lens to stay on at all times
Fixed an issue on controller where the game thought the B button was being pushed constantly
Fixed an issue where the consultant add button would not show as locked and instead opened the consultant panel
Fixed an issue where the Room Info panel would show a patient portrait even if there was no patient in the room
Event only conditions won't display empty research/rank anymore in the Condition Overview panel
Fixed some misbehaving UI icons
Fixed an issue where doctors could not be locked in the Research room
Fixed an issue where conditions overview panel didn't correctly display research progress for each condition
Research room panel now correctly displays both research and insight when researching conditions.
Fixed tooltips of assigned doctors' portraits in the Research room panel
Other
Additional Bug Fixes
Fixed an issue where the pest trap refused to trap pests
Fixed an issue where Twiggy Pop would lose a specialist point after the game crashed
Fixed an issue where copying a room would create a ghost room with ghost items around the hospital
Fixed an issue where Dr. Ohdious would refuse to be dismissed
Fixed an issue where placing a room would cause corridor props to disappear
Upped the Xcelohdes initial needs so they don't leave as soon as they get in the hospital
Fixed an issue stopping gamepad users from buying Loamium shop items while in game
Fixed an exploit for infinite room upgrades
Fixed an issue causing people to be teleported inside vending machines
Fixed an issue causing recovery patients to turn blindingly glowy
Fixed an issue stopping players from unlocking the Cabal Cutter achievement
Fixed an issue causing the game to not start
Fixed an issue with certain save information missing
Fixed teleporter pads causing everyone to freeze
Fixed 'invalid room build' when removing extra tiles
Fixed patients being slightly more upset than intended in the time between them entering the station and setting food inside the hospital
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