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Simple TrainsNewsChangelog 07/29
In-game event

Changelog 07/29

Simple Trains · published 29 Jul 2024, 10:18 UTC · build 15184764

All newsPlayers around this dateRead on Steam

Hey y'all,

Another round of updates coming in:

  • Fixed a bug where a train might be lost forever if the player removes a route while a train is in the process of teleporting there.
  • Added a redraw mechanic to the intermission screen. If the player has unlocked at least 4 upgrade cards a redraw button will appear, allowing him to get 3 new cards if he doesn't like any of the upgrade cards in the current selection of three. This should lessen the frustration caused by not getting the cards you might want.
  • Made logo in title screen get a big bigger on hover in order to let the player know that this thing is clickable (opens random level generator)
  • Made end-game a bit harder to provider more of a challenge.

Many thanks to Lim and u/-Xentios!

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Game update29 Aug 2024Changelog 08/29Hey y'all, I updated the game: · Daily challenge ranking table now has arrows allowing the player to look at the ranking tables of past daily challenges · Spawn type switch upgrade seemed a bit weak. Player now gets 3 instead of 2 pairs of spawn type switchersGame update8 Aug 2024Changelog 08/08Hey y'all, A small patch mainly to improve the player experience. Biggest thing is the auto attach/buy capacity upgrade addition. · Added auto buy/attach feature for station-capacity upgrades. Basically, if you're gonna lose the game, but have enough money to buy a capacity-upgrade, the game will automatically buy one for you. Likewise, if you're gonna lose the game, but there's an unused capac…In-game event13 Jul 2024Achievements AddedHey y'all, Some of you requested Achievements. I am happy to announce that that's what we are adding with this update. Some of them might be a bit hard to get. Let us know what you think.