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SymbioPhobiANews//Important Update: Performance + Easier Final Boss //
Game update

//Important Update: Performance + Easier Final Boss //

SymbioPhobiA · published 8 Aug 2024, 15:07 UTC · build 15305920

All newsPlayers around this dateRead on Steam

- Improved Performance: Create new LODs and adjust their distance; Lightmap UV's retouched and improved; Lighting retouched. Of course, it is important to remember that the graphics configuration depends on the PC and that what consumes the most are Vsync and Shadows. I also specify that I have NOT optimized the particles of the Explosions, so when there is an explosion the performance DOES decrease.

- Easier Final Boss: Normal attacks take less health; Spin attack takes less health; The boss recovers less health. Now it must not be very difficult to defeat the Final Boss, but remember that many times it is preferable not to stop firing even if there is little power in the weapon than a lot of power with a long reload time. Use your own strategies.

- Fixed an issue with entering the room on the F1 floor of the East Area that would sometimes not open when pressing the "E" key.

More from SymbioPhobiA

Other announcements

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Game update13 Nov 2024Minor Update - V 1.00.18- Performance improvements.Game update22 Oct 2024Minor Update - V 1.00.17- New dynamic notification system that eliminates pauses in tutorial texts and in several specific cases. Documents and GPM texts continue to pause the game to allow the player to pay more attention to them. The notification system also adds additional information in specific cases to make it easier for the user to understand what they need to do or if they have picked up any important items. -…Game update26 Aug 2024// Major Performance Update!! // SymbioPhobiA V 1.00.16Great optimization throughout the game for smoothness, stability, and higher FPS rates.