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SurvivalScapeNewsNew Abilities Update
In-game event

New Abilities Update

SurvivalScape · published 4 Aug 2024, 20:16 UTC · build 15257689

All newsPlayers around this dateRead on Steam

Hello Survivors!


We are very excited to launch this new "abilities" update to SurvivalScape.
Leaderboards will not be reset for this update while we collect data on how these new abilities change scoring.

Patch Notes:


Omniscient class has been added to the main game
New hidden achievement
Players now have a range indicator circle showing their lock-on range
VSync option should no longer reset when opening the options menu
Translations can now be overridden from the options menu
Fixed an issue with some classes (Archer, Wizard, Druid) having higher default range than intended
Fixed an issue with projectiles not firing in the weekly challenge
Fixed a bug where Shuriken would crash the game
Twitch integration now waits for streamer to choose level up

New Abilities:


There is a new targeting system, "close range/radius targeting."
These abilities won't fire off until an enemy gets close within the radius
(Banish, Quake, Smoke Bomb, Vine Whip)

Global Abilities:
New "global abilities" system, where all classes can use the ability.
Bubble Shield is now a global ability available to all classes.

Archer:
Cluster Shot - An arrow fires into a cluster

Knight:
Shield Slam - A shield slams down stunning enemies
Mace - Maces spin around the knight

Wizard:
Banish - Banish an enemy before it hurts you

Druid:
Vine Whip - A vine whips nearby enemies

Rogue:
Smoke Bomb - A smoke cloud stuns nearby enemies

Beast Master:
Bee Army - Bees fight along side you

Shaman:
Quake - Stun enemies near you

Ability Changes


Druid:
Wildfire - No longer ends prematurely cutting the sound out

Rogue:
Splinter - Now has a 50% chance to rotate at 45* or 0*

Known Issues:


Bee Army's bees can sometimes occupy the same "bee slot"

Please report any issues or feedback on the Discord or the Steam forums!

Thanks,
- Carina & Mark ❤️

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