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MossrootNewsPatch 1
In-game event

Patch 1

Mossroot · published 9 Aug 2024, 05:27 UTC

All newsPlayers around this dateRead on Steam

It's been a week and the release has been amazing! The outpouring of positive reception has far exceeded my expectations. It's been such a rewarding release, and it's not been without plenty of requests for quality of life changes, and that's what this is for!

Easily the biggest change here is I've double the inventory at shops, so feel free to shop to your heart's content and even buy two artifacts if you can afford it. I've also lowered the movement on many characters, to encourage more thoughtful exploration, and enemies will now properly attack before moving, to prevent the ai from sometimes moving and doing nothing.

The rest is all bug fixes, or many many quality of life features. Hotkeys always existed in the game, but should now hopefully be clearer, so it's easier to move quicker. Resolution changing is now supported, in a limited fashion, certain aspects of this game do not like moving past 16:9 ratio.

Moving into the future, I'm excited to take a small break, but I'm constantly monitoring the community to make sure no deadly bugs persist, hopefully I have squashed the majority of them.

Gameplay

  • Doubled the amount of items available at the shop
  • Adjusted Map Generation of the forest and cave maps
  • Balance
  • Madeline Move -1
  • Saria Specials uses -1
  • Sersha Move -1
  • Oran Move -1
  • Barry Move -2
  • Conor move -2
  • Rudolph Move -1
  • Maeve Move -2
  • Spider Move +1


AI

  • Enemies will now consider attacking before moving


UI

  • Clarified replace teammates button to "Replace Fallen Teammates"
  • Fixed info toolbox to not hover directly over the object being looked at.
  • Hotkeys for Attack, Move, and Special are now displayed on the buttons themselves.
  • Added hotkeys to cycle between units using the 1-4 keys
  • Option to change Screen resolution now available in options
  • Changing resolution in windowed mode is now available! (Let me know if this leads to any ugly setups,
    I spent forever trying to prevent that.)


Glitches

  • Fixed instances where certain sound effects weren't affected by volume sliders
  • Game now remembers your preference for fullscreen or windowed.
  • Some Spawns led to Statues becoming inaccessible
  • Wooden Sword now gives the proper ability instead of the Holy Shield ability
More from Mossroot

Other announcements

All news
In-game event28 Nov 2024Patch 2: New artifacts, updated demo and autumn Sale!Hello! It's been a fun experience getting to make this game for you, and as I reach my first sale, I wanted to update Mossroot and give a little more for you all as a thank you for buying and playing this game. It's far exceeded my expectations and I'm happy to see people enjoy it! New Artifacts! I've added in 5 new artifacts for you to play with! I took from concepts for scrapped characters an…Game update2 Aug 2024Save Glitch ResolvedAny issues with the save system should now be resolved! I'm very sorry for anyone affected by it, and please let me know if it persists.Steam news2 Aug 2024Mossroot is Here!!Mossroot is finally here!! I'm so happy to finally let you all see the finished product at play, I will be anxiously watching for any and all reports to fix for bugs as I see them, It's been a real pleasure making this game and I'm so excited for you all to see it! There is a 15% discount for the first week! Add it to your wishlists as well so you can be informed of any future deals.