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PILGRIMNewsPatch 13.6 - Hotfix
Game update

Patch 13.6 - Hotfix

PILGRIM · published 11 Aug 2024, 22:03 UTC · build 15336053

All newsPlayers around this dateRead on Steam

- Fixed items not dropping when players die.
- Stability improvements.
- Fixed an issue where sometimes monsters wouldn't start patrolling after killing a player.
- Vastly improved VOIP audio volume when players aren't directly facing each other.
- Reduced overall game size by removing some redundant content and reducing texture sizes.

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Game update9 May 2025Update Slightly Delayed – But the Beta Build Is Live!Hi everyone, I’ve decided that the recent big update is too unstable to release in its current state. This came to light for me after a more rigorous round of play testing. However, I didn’t want to leave you with nothing, especially after promising something for the 10th. So I’m putting part of the build into SEA (Super Early Access). You can find instructions on how to join the SEA testing he…Game update29 Apr 2025Update Coming**EDIT** See this post: Hi All, Thanks for your patience while waiting for the next update. Just a quick post to let you know that it's on the way, and we're aiming to have it ready for May 10th! Apologies for the delay - it's a larger update than usual, so we've had a few more issues to iron out along the way. I’m really looking forward to everyone checking out all the new additions! **EDIT**…Game update3 Feb 2025Patch 14.11Just a quick follow up patch to improve the new enemy. Patch notes: - Can now scare them off and kill them with what trees fear most - It is now more stable when player bodies are picked up - Fixed various other related bugs