Special Sequence Attacks Do 25% More Damage: Special attacks now deal 25% more damage in combat.
Added and Improved NPC Spawning in Laundry Level: Improved and added new NPC spawning mechanics in the Laundry level.
Characters Made Transparent When Camera is Too Close: Characters now turn transparent when the camera gets too close.
Static NPCs Now Have the Ability to Hold Items: Static NPCs can now hold items.
MainYard Enemies Variation Improvements: Improved the variation of enemies in the MainYard area.
Medical Block Enemy Variety Increased: Increased the variety of enemies in the Medical Block.
Consume Item from Inventory - Confirmation Alert Replaced with Double Click: You can now consume an item from the inventory with a double-click, removing the confirmation alert.
Improvements
Fight Code Improvements: Made improvements to the fight code for smoother performance.
Long Store Animation for the Store: Added a new longer animation when opening the store.
New Cues and Update for Fighting Sequences: Added new visual cues and updated the fighting sequences.
Loot Messages Made Local: Loot messages are now only visible to the player who receives them.
Added Feedback to Players Related to Some Unable Actions: Added feedback for players when attempting actions that are not allowed.
Fields and Pentagon Levels Improvements: Various improvements were made to the Fields and Pentagon levels.
Bug Fixes
Pentagonal Level Floor Gap Fix: Fixed an issue where there was a gap in the floor of the pentagonal level.
Apple Half Heal Amount Corrected: Corrected the healing amount provided by the Apple Half item.
Nurse_cloth Fix: Resolved issues related to the nurse character's clothing.
When You Die in Combat, You Are Sent Back to Your Cell: Players who die in combat are now sent back to their cell and cannot rejoin the fight.