Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Corsairs LegacyNewsEarly Access Update #4: Full Freeplay Mode
Community

Early Access Update #4: Full Freeplay Mode

Corsairs Legacy · published 23 Aug 2024, 08:24 UTC

All newsPlayers around this dateRead on Steam

Watch on YouTube
Hey!

Today, a big Corsairs Legacy update was released, greatly expanding the possibilities of freeplay.

Attention! Due to the changes in the entire project architecture, the update removes the current progress.

Below, we have briefly listed all the main changes of this update:

  1. We have added the ability to visit five islands and complete quests on them in freeplay or story mode after first arriving in Barbados.
  2. We have added a quest to deliver goods between 10 points: 3 cities—Spanish San Jose, French Port Louis, and English Bridgetown—2 Indian settlements in Grenada and Trinidad, and five smugglers' locations on each island, 4 of which are settlements.
  3. Ports of enemy cities are patrolled by warships that will not allow them to land in the port.
  4. Friendly ships appeared in the port of Bridgetown.
  5. Three taverns are already available, with the opportunity to replenish the team, rest, and skip game time. They are located in Bridgetown and Ragged Point, Barbados, and in Tobago, in the settlement of smugglers. We've added recovery for the main character when resting in a tavern, which is much cheaper than potions.
  6. We increased the spawn rate of larger ships by two times.
  7. We reworked the NPC appearance system; now, they do not constantly appear behind the main character and are more evenly distributed on the map. We also added NPCs in the jungle.
  8. Merchants update their inventory every game day.
  9. We added the mechanic of paying the monthly salary to the team. In the case of untimely payment of money, the team's morale decreases, which affects the efficiency of fighters during boarding. Also, the damage our team inflicts on the enemy is affected by the presence of weapons for the team in the hold. To bring morale back to pre-payroll levels, you must pay the team 2x more money using the morale mechanic. It is important to remember that provisions, rum, and medicine should always be available on the ship's hold for the crew to maintain morale.
  10. A pistol shot is now considered a different type of attack, and the enemy no longer expects the main character to hit, which the player used to damage the NPC before the shot.
  11. Changes have been made to the save system, and the save progress window now loads 3x faster.
  12. Removed the ability to go on deck during the battle in the captain's cabin.
  13. Added animation of the main character falling from a height.
  14. Integrated musket reload sound that adjusts to the speed of the musket being used.
  15. Added musket animation when equipping muskets in inventory.
  16. Made changes to locations according to feedback in Discord and bugs from streams.
  17. Now, in the main story quest, the day and time change relative to the date the player started it.
  18. Added a morale effect to the damage a player's team deals to the enemy team when boarding.
  19. Added the ability to open the logbook and other tabs in sea mode.


We watch all the streams, and your gaming experience helps us improve the game quickly, so please post videos and streams on YouTube and other platforms. We are waiting for everyone in the Caribbean in Corsairs Legacy!

More from Corsairs Legacy

Other announcements

All news
Community28 Jul 2026Corsairs Legacy 2026 Roadmap: The Path to Version 1.0 and BeyondAhoy, captains! First of all, we want to thank everyone who continues to play Corsairs Legacy, share feedback, report issues, suggest ideas, and support the development of the game. Over the past weeks, we have released two smaller updates focused on gameplay improvements, balancing, bug fixes, and quality-of-life changes: · Update v0.4091 · Hotfix v0.4085 Now, we are ready to share an updated…Game update9 Jul 2026Update v0.4091This update includes gameplay improvements, quest and interface fixes, economy adjustments, and several quality-of-life changes. Interface & Quality of Life · Added badges to the Documents section, making it easier to see when new documents have been added. · Added a notification warning players when their weapon is close to losing quality, reducing the need to manually monitor weapon condition…Game update28 Jun 2026Hotfix v0.4085This hotfix includes a number of gameplay improvements, economy balancing changes, quest fixes, and audio enhancements. Economy & Trading · Significantly increased the selling price of high-quality weapons compared to standard ones. [] · Updated treasure map values. [] Merchants now buy herbs collected on the islands for crafting. [] · The stolen goods buyer in Bridgetown is once again availabl…