Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Dojo Masters - Expansion Pack 2NewsPost-Launch Patch #2 (v1.0.0.6)
In-game event

Post-Launch Patch #2 (v1.0.0.6)

Dojo Masters - Expansion Pack 2 · published 27 Jul 2024, 12:37 UTC · build 15172083

All newsPlayers around this dateRead on Steam

One More Post-Launch Patch To Go!


We are now 50% through our backlog of Launch Bugs!! While there are a few that will take quite some time to tackle, we are pushing to have all addressable bugs and concerns finished by/before August 1st.

The next patch will include character balance changes, Workshop Fixes, as well as some additional polish and general QoL changes! After that, it's onward to new content 👊

Patchnotes:

Netplay

  • Potential improvements to prevent crashes when in matchmaking for certain users.
  • Improvements to how the game determines which Region Server is best.
  • Matchmaking will now properly traverse regions from closest to farthest.
  • Fixed a bug that would prevent users from traversing all regions during matchmaking.
  • Fixed a bug that would cause users to end up on the wrong regional server when attempting to enter a Private Room after being in Matchmaking.
  • Attempting to join a Private Lobby should now properly cancel if a connection issue or timeout has been detected.
  • Potentially fixed a bug that would allow scoreboard to carryover across sessions and game modes.
  • Added a fallback system in cases where matches hang for too long and are unable to properly communicate with their opponent(s).

Gameplay

  • Updated Input System to a new SDL version (May come with improved compatibility).
  • Fixed a bug that would lock the players inputs, preventing them from completing Tutorials/Trials until was pressed.
  • Survive BGM♪ now no longer shows up in the random track rotation (The track can still be manually select)
  • "Press Start" Notification now properly displays at the Results screen when playing offline/locally.

Survival Mode

  • Minor adjustments to how often weaker enemies block attacks.
  • Adjustments to how often weaker enemies break free of Grabs.
  • Strong Enemy Stamina has been reduced by 30~%
  • Overkill Bonus threshold has been reduced to make it more satisfying and rewarding to go for.
  • Overkill Bonus now triggers faster when performing a combo on airborne targets.

Achievements

  • Potentially fixed an issue that would cause save files to store incorrect or corrupted data when losing connectivity with Steam.
  • Fixed a bug that would allow online opponents to unlock achievements for you.
  • Potential fix for players sometimes unlocking achievements when they shouldn't.

Misc.

  • Private Lobby Menu has been updated to include a Server Button for easier navigation/setup.
  • Minor improvements to how the game recognizes the user's System Language.
  • Minor rewording of "REGION" (Region Lock) Matchmaking Parameter to be more descriptive.
  • Minor menu navigation improvements.
  • Minor menu visual fixes.
More from Dojo Masters - Expansion Pack 2

Other announcements

All news
Game update28 Jul 2026Minor Patch (v2.3.2.0)❖ Overview Progress on the Matchmaking System rework is still underway. Some of the improvements (Along with bug fixes and a few balance related things) were important enough that we wanted to get them out sooner rather than later Additionally, we've slowly been looking into Steam Deck main menu performance. The performance improvements made in this patch may help with that. We will continue to…Game update6 Jul 2026Minor Patch (v2.3.1.3)❖ Overview Now that this patch is done, we will be moving onto reworking the Matchmaking System. This includes things like P2P (Peer-To-Peer) in matchmaking, Public Lobby browser, better queue times, and more. We are aiming to have the update systems ready by August. ❖ Patch Notes: General · You can now perform KUDOS with the opponent after making your Results Screen menu decision. It will no l…Game update30 Jun 2026Boxing Trial Hotfix (v2.3.0.6)- Boxing's Trials should now properly register the uppercut input/animation. - Minor bug fixes.