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Dojo Masters - Expansion Pack 2NewsPost-Launch Patch #1 (v1.0.0.5)
Game update

Post-Launch Patch #1 (v1.0.0.5)

Dojo Masters - Expansion Pack 2 · published 25 Jul 2024, 08:33 UTC · build 15147356

All newsPlayers around this dateRead on Steam


There is still a lot of work to be done, but this patch should address some of the more egregious issues. Expect one more Patch before the end of July.

In the next patch we will be tackling additional Workshop Improvements, Netplay improvements, Minor Character Balance, and hopefully some more compatibility features.

Patchnotes:

Gameplay

  • Solved an bug that would cause Stage Audio to repeatedly restart when music was set to Auto or Random.
  • Fixed a bug that prevented Training Mode's "Block" AI Behavior to stop working when displaying Hitboxes.
  • Replays should now properly display the username of the players involved if applicable.

Netplay

  • Solved an oversight that would disconnect players if one player took too long to make their character and Stage selection.
  • Fixed a bug that caused Matchmaking parameters to interfere with Private Lobbies.
  • Region, WIFI, and Custom Mod Matchmaking Filters should now properly function.
    • Region Filter now defaults to being turned off.

  • Online Survival Mode should no longer desync as long as all players have the same active character roster.

Achievements

  • Krav Maga's Mastery Achievement should finally be working as intended.
  • Survival Mode's Untouchable Achievement should now function as expected.

System Related

  • Potentially solved a bug that prevented some users from getting pass the BGM Loading Step when launching the game.
  • The main cause of characters not properly loading their sprites when playing offline (-Or while using the Preload Characters Setting) has been solved.
    • We are still investigating all additional causes of this bug.

  • Fixed a bug that prevented the game from immediately disconnecting from the match in case of error.
  • Fixed a DX9Fallback issue that could cause the application to infinitely loop when the user lacked proper write permissions.
  • All Text has been scaled down when launching the application in DX9 mode.
  • Text should no longer be reversed when playing with a preferred side preference.
  • Minor improvements to how the game interacts with the Steam Client.
  • Fixed an issue that would cause the game to connect non-existent controllers when launching the game.
  • Removed the Character Selection Countdown Clock Sound when playing in modes that do not display the timer.
  • Minor menu navigation improvements.

Workshop

  • Local Skin Mods (Character Skin Mods not uploaded to Workshop) should now function online.
  • Potentially fixed a bug that prevented users from deleting Mods that aren't present in the Workshop.
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