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TechtonicaNewsA massive Roadmap update!
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A massive Roadmap update!

Techtonica · published 18 Jul 2024, 14:36 UTC

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Techtonica launched into Early Access 1 year ago, and what a year it’s been. With 5 major updates and 4 minor updates, we’ve been chugging along with development as fast as we can. We truly appreciate the support of all our Groundbreakers!

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In honor of that, I’m pleased to announce our largest update thus far, Going Up. Let’s check out the Roadmap.

Over the coming months, we will start peeling back the curtain on what this update entails, but we’ll leave you to speculate for now. We mentioned previously that we’re switching to a longer development cycle for this one, so blogs will also slow down. As soon as we can show you the new content, we will!

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Major update7 Nov 2024Techtonica 1.0 ‘Going Up’ Out Today – 34% off for launch week!Fire Hose Games is excited to announce to Groundbreakers both new and old that Techtonica has launched out of Early Access and is available now in 1.0 for Steam, Xbox Game Pass, and PlayStation 5! To celebrate the occasion, Techtonica on Steam is 34% off through launch week . Techtonica is a first-person factory game with a gripping sci-fi mystery about mining your way out from the depths of an…Community1 Nov 2024Creating Dynamic Music in TechtonicaHey Groundbreakers! My name is Brandon (aka Cityfires) and I've been working as a dedicated (and the only) member of the Audio Team here at Fire Hose Games for several years! Today I wanted to just chat a little bit about my experience working on the music and sound for Techtonica! The goal for Techtonica's music was always to have a relaxed, ambient feel to the soundtrack when you were out exp…Community10 Oct 2024Techtonica 1.0 Streams on Twitch through NovemberGroundbreakers – we’re less than a month away from Techtonica 1.0! As we approach our November 7th launch date, we’ll be streaming every Thursday on our Twitch channel (around 1p Eastern) to show off and go over some of the major features and changes arriving next month. ICYMI, last week on our twitch channel we had our game director Richard on to deep dive into some of the fundamentals and fea…