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Terrorformer TDNewsDemo Changelog: 0.36 (Tower Defense Fest Edition)
In-game event

Demo Changelog: 0.36 (Tower Defense Fest Edition)

Terrorformer TD · published 29 Jul 2024, 17:20 UTC

All newsPlayers around this dateRead on Steam

Patch 0.36: Tower Defense Fest Edition


This patch officially adds hotkey remapping and localization support for nine languages to the game.

Bugfixes

  • Beam & flame/bio towers should no longer jump around while firing

Gameplay & Balance Changes

  • Stealth is now treated as an Enemy Status Effect; it can be removed by Lookout Towers
  • Lookout Towers and Executioner Towers now hit all enemies in range with each shot (like the Curse Tower)
  • Curse Tower final upgrade changed to Stun, penultimate upgrades to Even More Range/Speed
  • Enemies prior to Round 15 have been slightly nerfed, to give new players a more gentle difficulty ramp
  • All enemy debuff status effects have had their max strength raised, increasing the amount that multiple hits will affect enemies

New Content & Misc.

  • Localization support has been added for the following languages: Chinese (Simplified), French, German, Japanese, Korean, Portuguese (Brazilian), Russian, Spanish (Traditional Chinese will be added prior to full game release)
  • Localizations can be viewed at https://crowdin.com/project/terrorformer-td; let us know if something could be clearer!
  • Hotkey remapping has been added to the Settings menu (sorry it took so long, lefties!)
  • Enemies now have death animations
  • More in-game feedback when performing base/map management actions (map tiles rippling, currency icons popping, etc.)
  • Change map tile erosion VFX from purple crystal to smoke poof
  • Higher tier achievements & perks have been added, with even more interesting and varied unlocks planned for the final release version

Known Issues

  • Players with save games prior to Next Fest version will need to start a new game instead of continuing an existing one

Try out the Terrorformer TD demo today!

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