Gameplay
- Flying frozen monsters that hit unfrozen enemies will now knock them back.
- Improved the tutorial stages to make it easier to experience the game mechanics.
- Increased the maximum distance of the hammerdash for bosses only.
- Made other minor fixes to boss stages based on feedback.
- Adjusted the rush speed of the jellyfish monster to make it easier to see it coming.
Interface
- Changed the text in the options window to make it easier to understand.
- Improved how the options window displays when using a keyboard and mouse or gamepad, depending on the control device.
- Added a mouse sensitivity setting that appears when using keyboard and mouse in the options window.
- Slightly increased the duration of Snow Rabbit's dialog window.
Art
- Significantly improved the visuals of the “Monastery Top Floor Corridor” stage.
- Fixed an intermittent visual issue in the boss stage.
- Changed the color of the Jellyfish monster to improve its visibility.
Bug fixes
- Fixed an issue where an exit trigger could occur at the same time as clearing a stage.
- Fixed an issue where skipping before the end of the initial cutscene would result in a black screen.
Kona and Snowrabbit at BIC 2024!?

Kona and the Snow Rabbit will be on display at BIC 2024!
- Online exhibit: August 9 - August 30
- Offline Exhibition: B2B - August 16 (Fri) / B2C - August 17 (Sat) ~ August 18 (Sun) BEXCO Exhibition Center 1 in Busan, Korea
See you at BIC~.