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Zero DivisionNewsPatch 1.02
In-game event

Patch 1.02

Zero Division · published 5 Aug 2024, 17:25 UTC · build 15255547

All newsPlayers around this dateRead on Steam

Patch 1.02
5 August 2024

Features / Quality of Life Fixes

- Added a new "Fast Vault Opening" setting in the options menu. Enabling this setting greatly speeds up the Shard and Salvage opening animations, and also the Draft Mode opening animations.
- Added a new "Minimum" graphics quality setting in the options menu. Using this quality level will disable all 3D models in-game to maximise performance. As a result of this change, you may need to readjust the quality settings the first time you enter the game.
- Drag-to-attack should now be more responsive.
- Right-clicking anywhere in the main Hub will now take you to the Expedition map screen.
- Pressing Left Ctrl in Combat will now toggle showing / hiding targets.
- Slightly increased the font size for all cards.

Balance Changes

- Mayhem's Exhilaration now always heals on Strike damage, no matter Mayhem's current HP. Mayhem's max HP has been adjusted to 25 to compensate.
- Mayhem's Nutcracker and Piledriver cards no longer cause self-damage.
- Mayhem's Fulminate card now draws a card in addition to its other effects.

Notes: Mayhem was previously weaker than the other two Guardians in terms of defensive ability. These changes are intended to make her self-healing toolkit more consistent.

- Aim now increases Shot damage by 4 (up from 3).

Notes: Whilst Typhon and Aleph were situationally strong, their upper-end potential was generally lower than that of the other, non-Shot focused operators. This tweak is intended to slightly improve their Shot-based pay-offs.

Known Issues

- We are investigating an issue where imprinting a card into the Failsafe doesn't work in certain situations.

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