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Old SchoolNewsv1.1.2
In-game event

v1.1.2

Old School · published 27 Jun 2024, 09:44 UTC · build 14856540

All newsPlayers around this dateRead on Steam

- This game no longer makes any distinction between the different "flying" attacks required by a wrestling ring, so all "Attacks" can now fit onto one page in the editor. This also frees up 1,200 integers of unnecessary save data!
- Any options can be instantly reset by pressing the DELETE or BACKSPACE keys, clicking the middle mouse button, or pressing both controller stick buttons at the same time. There is not yet any equivalent of this on mobiles.
- New headwear includes a motorcycle helmet (courtesy of "Raulfer"), hairbands with bows, and variations such as wearing headphones around the neck or shades up over the forehead.

- New leg flesh at #16-17 includes tattoos!
- New "glove" includes painted finger nails of any colour at #11.
- New shades of chequered leg material at #38-39.
- Improved logic when copying costumes between genders (but you can still override these assumptions yourself in the editor).
- New front moves include "Vertebreaker".
- New back moves include "Crucifix Drop" and "Pump Handle Slam".
- New props include luggage, wooden pallets, rocks, bricks.
- Sinks can once again be used to wash away scars.
- Fixed an issue that caused trading blows to exit to an over-shoulder move instead of a targeted punch.
- You can attack low at furniture if it's the only thing nearby that you could be aiming for with no focus.
- Quicker disengagement when holding the focus command, and only pressing the command quickly browses all instead of nearest.
- In multiplayer, the star can use the shoulder triggers to identify themselves (even though they cannot then change who they control).
- Slightly improved snatching includes anything at elbow's reach (so there's no such thing as being "too close" to an object).
- Fixed some rare inconsistencies in the fashion system.
- Fixed an issue that may have caused explosions to appear at the wrong height.
- Teachers no longer criticize the contents of a backpack.
- Accessing the wardrobe at the far sides of a scene no longer glitches through the walls upon returning.
- Extra characters may flank each person in an office meeting - such as witnesses or victims.
- New video screens include an exclusive preview of the new Hard Time III logo, which is now available to wishlist on Steam!

More from Old School

Other announcements

All news
Game update23 May 2025v1.2.0- Lots of new gestures. - New Middle Eastern headwear at #46 - New female singlets at flesh #14-15. - New falling animations include slumping forwards or backwards against a wall. - More assertive AI is better at judging ranges in combat (especially with weapons). - Swinging weapons can become entangled (relative to the "Skill" and timing of the defender). - Alternate left-handed slap and lower…In-game event18 Mar 2025Feel The Temperature- Cold outdoor weather (including night in winter months) damages your health more rapidly, as indicated by a discoloured health meter and a shivering animation. This can be offset by the heat of fire. - The command for deliberately starting fires has switched to PICK-UP + ATTACK instead of taunt (think of "striking" a match!). - You can deliberately set fire to ANY flammable object nearby inst…In-game event12 Feb 2025Blowing Off Steamv1.1.7 - Costumes change in real-time instead of waiting for the next scene. - Improved extinguisher/wind effect looks better from all angles. - Flaming objects can be loaded into projectile weapons to change their purpose! - Paints can be loaded into a water gun to make it fire different colours! - Switching characters in multiplayer is accompanied by an outline as well as a controller icon. -…