Hi all,
Happy 4th of July!
Some fairly notable bug fixes and features that were brought up in the discussion forums have been addressed and added into the game. Thank you to everyone who made suggestions. I often get used to doing things in-game in a certain way, so fresh eyes and voices are always welcome!
Bugfixes/Changes:
- Fixed bug with line of sight coming from machine gun units in casemates.
- Fixed issue with rest and watch duty scheduled orders in which units would always go to the first selected tile.
- Areas of interest are now highlighted when selecting scheduled orders in the Scheduled Orders screen if the selected order is assigned to one. Additionally, hovering over the area of interest icon will now show a tooltip.
- Fixed issue where clicking on an area of interest in the Scheduled Orders popup with an order selected would highlight both the area of interest and the order tiles at the same time.
- Fixed bug in which highlighted order tiles using the Scheduled Orders popup would be the wrong colour.
- Units assigned to scheduled orders will now display those orders in a tooltip over their unit name when selected.

- Concluded orders are now included in the event log.
- Newest event logs now appear at the top of the list.
- Scheduled orders can now be created as templates. This allows the order to persist even after all units are removed from it, which will allow you to assign more units later.

- Autosave notification is now a text notification instead of a popup dialog.
New Localization keys:
- LOG_ORDER_CONCLUDED_OUT_OF_SUPPLIES
- LOG_ORDER_CONCLUDED_TILES_DONE
- LOG_ORDER_CONCLUDED_UNITS_DONE
- LOG_ORDER_CONCLUDED_NOT_CONTINUOUS
- SCHEDULE_ORDER_SCREEN_TEMPLATE_CHECKBOX
- TOOLTIP_SCHEDULED_ORDER_TEMPLATE
- TOOLTIP_SCHEDULED_ORDER_TEMPLATE_GREY
Thanks for playing!