Hey guys!
Let's check all the v0.9c patch info!
News
- Portals to the main areas added in the village
- Autosave Icon
- Potion that increases the gold dropped (Treasure Potion)
- Potion that increases the amount of XP received (XP Potion)
- Potion that increases the amount of loot dropped (Plunder Potion)
- World with level 4 corruption increases +50% XP, Gold and Loot from all enemies in the world.
- World with level 5 corruption increases +50% XP, Gold and Loot from all enemies in the world.
- After the 14th increases +50% XP, Gold and Loot from all enemies in the world.
- After the 21th increases +50% XP, Gold and Loot from all enemies in the world.
Changes
- Initial HP of "Vylat" Increased
- Loot of Bones added to zombies
- Loot of Ectoplasm added in the corrupted slimes
- Web loot of all spiders increased
- Vine loot increased
- Increased turtle shell loot
- Ice Shard Loot increased in ice moths
- Increased Leather Loot
- Increased Cloth Loot
- Loot of Water added to the green slimes
- Reduced bee poison damage
- Ninn's "Hydro Blast" has its mana cost reduced
- Ninn's "Water Elemental" has its mana cost reduced
- Ninn's "Water Elemental" had its strength and life increased
- Ninn's "Water Elemental" no longer takes collision damage
- Rhys's "Divine Star" has its mana cost reduced
- Rhys's "Judgement" has its mana cost reduced
- Allure's "Rising Sun" has its mana cost reduced
- Vylat's "Soulsteal" has its mana cost reduced
- Quantity needed to craft all Tier 2 equipment reduced
- Quantity needed to craft all Tier 3 equipment reduced
- EXP from initial enemies increased
- "Blood Eyes" born in the forest at night have been moved to corruption level 1
- Thorns from the first forest scene no longer deal fatal damage
- Time to craft coal reduced
- Grilled fish no longer need water to craft
- Meat/Giant Meat no longer needs water to craft
- Daily corruption increase from items has been reduced 1/4
Bug Fix
- Fixed Chest of Mushrooms
- Fixed "Blood Plague" by Vylat
- Shortcut items are no longer consumed when opening inventory/menu
- Throwing an item on the ground to a friend in multiplayer now takes 2 minutes to disappear
- More than 2 melee attacks lining up when you stop attacking
- Characters freezing in fishing animation
- Allure's "Burning" now scales correctly with fire damage bonus
- When opening the walking inventory, it no longer hangs in the walking animation
- Rhys' "Divine star/Judgment/Splendor" healing effects no longer stack
- Fixed Joystick navigation at the city's vendors
Join us discord!
https://discord.gg/sp4RBXu
Help us by reporting bugs found in the #bug-report discord channel!
See you soon, in patch v0.9.1.
With Dungeons and Bosses!!!
Thank you very much!
Pyxeralia