Improvements
- Added an EVEN BIGGER "New Element" indicator on construction tabs
- Removed master alarm sound from fire module
- Changed repair recipes to exclude Electrical Kits (to save the annoyance of having to go back inside to craft one)
- Removed navigation "MAP" page (it serves no function in the demo other than to confuse)
- Disabled the science hub alarm (isn't really needed, just annoying (unless someone convinces me to bring it back))
Bug Fixes
- Fixed bug causing the player to immediately uninspect if they click a panel while using thrusters, both with translation and rotation.
- All electrical systems are now rounded to milliamps, which should hopefully resolve some unintentional breaker trips (including report #4)
- The command panel should now update immediately when vehicle repairs are completed, without requiring inspection or orbit selection (#7)
Unless I find the solution to the Linux cursor bug in the next few days, the next update will include a storage UI overhaul!