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PILGRIMNews1 Month Pilgrimage / Patch 10
In-game event

1 Month Pilgrimage / Patch 10

PILGRIM · published 29 Jun 2024, 22:22 UTC · build 14883282

All newsPlayers around this dateRead on Steam

Hi all! Running a little late on this one, but I hope the wait will be worth it. While there’s no extra content yet, I’ve added two massive systems that should make a huge difference: the save system and the ability to re-join games in progress. These features turned out to be quite an undertaking (as anticipated) and took a fair bit of time to get working. They are now at a state where they work pretty well, but they are not without problems (as early access goes), so there may still be issues when loading and re-joining.

I've also snuck in some quality of life improvements and more stability changes, which will hopefully reduce disconnects.

Crazy to think that it's already been a month since Pilgrim released! Thank you all for your reviews, feedback and positivity on the game - it's been so encouraging :)
Can't wait for you all to see what's coming next.

Here are the patch notes for this build:

Patch 10

- Adding save system
- Allowing join in progress
- Fixing password required bug
- invert mouse movement option
- Mouse sensitivity slider
- Stopping wagon when player that is pushing disconnects
- Added display to see when games are password protected
- Adding error checking for wagon client not syncing with host
- General stability changes

More from PILGRIM

Other announcements

All news
Game update9 May 2025Update Slightly Delayed – But the Beta Build Is Live!Hi everyone, I’ve decided that the recent big update is too unstable to release in its current state. This came to light for me after a more rigorous round of play testing. However, I didn’t want to leave you with nothing, especially after promising something for the 10th. So I’m putting part of the build into SEA (Super Early Access). You can find instructions on how to join the SEA testing he…Game update29 Apr 2025Update Coming**EDIT** See this post: Hi All, Thanks for your patience while waiting for the next update. Just a quick post to let you know that it's on the way, and we're aiming to have it ready for May 10th! Apologies for the delay - it's a larger update than usual, so we've had a few more issues to iron out along the way. I’m really looking forward to everyone checking out all the new additions! **EDIT**…Game update3 Feb 2025Patch 14.11Just a quick follow up patch to improve the new enemy. Patch notes: - Can now scare them off and kill them with what trees fear most - It is now more stable when player bodies are picked up - Fixed various other related bugs