The Paint Warfare Menu hasn't changed much since the game released into early access in 2019. It had a lot of issues—like for example it wasn't clear to new users how to equip/unlock different guns and abilities.
So I've spent a lot of time redesigning and organising everything better:





There's a lot more of course...
Another cool change is that when there is a new game modifier, a short description of it pops up for a few seconds to help new players.



Paint Warfare has rocket/grenade jumping (which is a really awesome mechanic) and I want this to be available to you no matter what your loadout is.
So that's why I've created a new "Explosives" weapon class so you can switch between one of 3 weapons you have equiped.
(NEW) Change Gun/Ability in Pause Menu

You can now do more with your coins....
Capture the flag wasn't very fun on Koto from testing so I've decided to make it a team deathmatch map. Hopefully this makes the map more popular as I think its super well suited for vertical movement. :)
