Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange historyMasterworked.GG
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
We Are Not AloneNews1.7.2 Update
In-game event

1.7.2 Update

We Are Not Alone · published 14 May 2024, 02:24 UTC · build 14356627

All newsPlayers around this dateRead on Steam

A big thank you to those who have let me know about bugs so that I can get them fixed as soon as possible!

A shorter list today, BUT ... there's a few that have been here for awhile that I'm happy to say are fixed!

  • Fixed and issue where you could avoid the monster and basically soft lock. SHE is now angrier, and Riley won't let you trigger this event unless she is carrying the right tool. Riley will let you know if you have it or not.
  • Fixed a variable being incorrectly set to false, meaning you could both die AND complete your objective. This obviously broke things :)
  • Mouse sensitivity when loading a saved game is no longer ridiculously high!
  • Improve code for setting of volume and graphics settings on scene load. This no longer runs once every few seconds and instead only at the start of the scene when things have changed!
  • Reduced time it takes for doorbell to ring in the first scene. Now 20 seconds instead of 30. Helps the pace a little.
  • Riley no longer telepathically interacts with items in the store room if she is outside the door.
  • Fixed blue flicker when picking up the camera in the main living area.
  • Fixed the blue screen flash when collecting camera in reception/labs area.

Known Issues:

  • Stuttering in main living area seems fixed. Further testing is happening to make sure.
More from We Are Not Alone

Other announcements

All news
Esports13 Sep 2025The Demo For Decaying Salvage is Out Now!The demo for Decaying Salvage is now LIVE and you can download it here: Decaying Salvage Demo This demo is a very early prototype build, to showcase an early slice of the game, and as such may include: · Bugs · Issues · Missing things · A lack of coffee in the coffee dispenser. I hope you enjoy the demo, please join the Discord, leave feedback via the Google Form and .... honestly, just enjoy i…Major update20 Nov 2024Keyboard Remapping Now Available!After a few requests I've decided to tackle was I thought was going to be pretty hard ... and it was! Controller remapping (for the keyboard) is now available for the Windows build of We Are Not Alone. Why not Linux and Mac? This will require further testing, and will be updated as soon as I'm comfortable it works correctly. What about controllers? Controller remapping is quite a bit more diffi…Major update25 Oct 2024The "Made It Smaller" UpdateThanks to community feedback, and further internal testing, there's a new patch! Patch Notes: Added some clues and quality of life fixes thanks to community feedback. · Riley will now comment on a few more things, where required to give some hints. Charlie's light switch no longer possesses the power of flotation Reduced install size dramatically (From 13.2gb to 4.7gb) In some scenes, Charlie h…