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VirviusNewsVirvius Update (040724) -Early Access Patch v1
Game update

Virvius Update (040724) -Early Access Patch v1

Virvius · published 7 Apr 2024, 20:07 UTC · build 13980092

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Log - 04/07/24

Notes: Explosive walls included level 4 were not breakable with weapons other than explosives. This made the achievement for secrets much more difficult to obtain, if at all. Level 4 needed a couple check points that provided the player to not restart the entire level after reaching a certain point.

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Major update7 Feb 2026VIRVIUS Update (Feb 6th 2026)-Episode 1 Build v3.1.3Log - 02/06/26 Notes: Happy New Year folks! its been a long time since an update was made and I sincerely apologize in the delay as of late. The project is still in full development as Virvius reaches its 5 year development mark! This update was dedicated to trying to improve Virvius's gameplay and performance as there were continuous problems (mainly with level 6) that caused issues of proceed…Game update5 Jun 2025VIRVIUS Update (June 5th 2025)-Episode 1 Patch 2 v3.0.7-Fixed problems with Bullet holes not appearing on angle or ceiling surfaces. -Fixed issue with spiker cannon shooting frozen bullets causing FPS spikes. -Changed appearance of metal crates. -Bug with Episode 1 boss not spawning enemies causing an index error. -Wooden crates in level 9 had water projection. -Soft lock in level 6 when going up elevator damaging player and not going to upper area…Game update1 Jun 2025VIRVIUS Update (June 1st 2025)-Episode 1 Patch v3.0.6Log - 06/01/25 Notes: This is a major patch as it includes fixes to the games physics time and moving objects. As you may have noticed for a while, the game stutters when going up or down elevators as well as rail platforms while using the weapon wheel to slow down time. This has been an on going issue since the alpha builds and I'm happy to finally have addressed the issues. It took a lot of t…