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Revive & ProsperNewsUFO Update now Live in Revive & Prosper!
Major update

UFO Update now Live in Revive & Prosper!

Revive & Prosper · published 11 Apr 2024, 15:57 UTC

All newsPlayers around this dateRead on Steam

Hey Revivers!

This is our third big update since the launch in Early Access. Woohoo!


First off, a huge thank you to everyone here for your incredible feedback and suggestions.
You’ve really helped shape the game’s direction and mechanics, and we couldn’t have done it without your insights!

Watch on YouTube

Roadmap:

  1. Early Access ✅
  2. Chemical Update ✅
  3. Golems Update ✅
  4. UFO & Concrete Update ✅
  5. Orbital Update
  6. Moon Update
  7. Mars Update & Full release

We’re bringing some massive changes to the gameplay:


Martians (not the Matt Damon kind) are coming! They kidnap the last cow on Earth and demand a ransom. Besides that they bring their own set of destructive monster pets and stir up the gameplay dynamics.

That's why it’s time for you to take your adventures from Earth to space. Build and launch a spaceship, and find out what happened to the cow!.

For those who prefer the serene art of base-building, you can toggle off the Martian invasion and enjoy the game at a more relaxed pace.

What's new:


The Martians have landed on Earth and they’ve taken the last cow!
This kicks off your new mission: decide whether to comply with their demands and share your resources, or stand your ground and fight back. Either way, you'll need to build a spaceship to resolve the cow-nundrum.

  • New Defensive Options: If you choose the path of resistance, prepare to arm yourself with bullet turrets, pneumatic turrets, train turrets and laser cannons.
  • Revamped UI: We've redesigned the main menu to be more user-friendly. The campaign mode has evolved into a set of tutorial puzzle maps and official play maps, making it easier to jump right into the action. Plus, the editor menu has been streamlined for better clarity. In case you're interested in designing maps, check the short video here.
    Watch on YouTube
  • Enhanced Tutorials: Our very first tutorial map has been polished and now includes a UFO encounter.
  • Flexible Gameplay: Choose between three difficulty levels and two modes—playing with or without Martians. Without Martians, the game remains as you've always known it; with Martians, prepare for raids, ransom demands, and an ecosystem filled with exotic yet deadly flora and fauna.
  • New Buildings and Technologies: Space Port for building a spaceship. Concrete Facilities that Include a plant, constructor and concrete trains. Toxic Purifiers to keep your environment clean and livable.
  • More trains: Besides concrete trains, you'll enjoy constructing trains that lay tracks and finally trains equipped with defensive turrets
  • Train Depot: For repairing and your trains
  • Enhanced Armaments: Upgraded weaponry to protect your bases from extraterrestrial threats
  • Orbital Expansion: The game now lets you fly to orbit. In the next update, you'll be able to build orbital stations, which are a step between Earth and the Moon

Patch Notes:

  • All official maps now support Martians and monoliths.
  • Rebuilt the main UI: split the tutorials and official maps.
  • UFOs crash to the ground after being shot down.
  • Rebalanced the resources allowed as ransom.
  • Monoliths can be shot down by laser cannons.
  • Rebalanced the cleaning of toxins by water.
  • Fixed the unusual appearance of toxins.
  • Rebalanced concrete construction.
  • Martian monoliths can't spawn flora and monsters when submerged underwater.
  • Added new particles for spawning monsters and turrets.
  • Monsters now bleed green when killed.
  • Fixed an issue where monsters slid instead of walking.
  • Weather now dynamically appears on all maps.
  • Characters no longer get stuck while transporting resources.
  • Fixed game crashes related to the new trains.
  • Dead plants turning into biomass are now a resource and don’t need to be harvested.
  • Fixed the issue of infinite tree cutting.
  • Fixed trees remaining on the ground after being cut.
  • Improved monsters' navigation.
  • Rebalanced the time required to build the spaceport.
  • Fixed unrepairable buildings.

We're really excited to see how these updates will enhance your gaming experience and we're eager to hear your feedback. As always, write a comment here or reach out to us on Discord.

More from Revive & Prosper

Other announcements

All news
Major update18 Oct 2025Revive & Prosper – Update 0.17.3🧱 Revive & Prosper – Update 0.17.3 The game was migrated to Unreal Engine 5.6.1 and have enabled some visual improvements. 🔧 New Features & Content · Added Manual Furnace – craft Iron Ingots, Copper Ingots, Bricks, and Glass using wood as fuel. · Introduced Brick Storage for better organization of your construction materials. · Rails can now be crafted at the Workshop during the Wooden Age .…Game update4 Dec 2024Patch notes 0.15.13Hey Revivers, here are the patch notes for the latest version: · Fixed game crashing · Downloading new maps has been improved We've created a new map for you called Homeland that's nicely challenging, especially on higher difficulties. We hope you'll enjoy it, let us know in the comments! Have fun! team Revive & ProsperIn-game event23 Aug 202422 episodes of hardcore gameplayHi Revivers! You may have noticed my ongoing hardcore gameplay series where I tackled one of the most difficult maps in our game. It was quite an adventure that I really enjoyed, and I’m continuing to play because I want to make my base fully automated and highly efficient. Mission Accomplished: Spaceship Launched! After 413 in-game days which is about 24 hours in real-time, I finally finished…