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Peak DarknessNewsComplete Rebuild
Major update

Complete Rebuild

Peak Darkness · published 5 May 2024, 00:01 UTC

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Hello Peak Darkness fans, As some of you might know this game is built by one developer and it has been a crazy time for him. But he did not forget about Peak Darkness. He was finally able to get back to fixing and UPDATING the game. He still has great plans for this games future so hope you enjoy the update as well as look forward to the future Darkness.

Updates: This is a complete rebuild of the game from ue4 to ue5, 2 new smaller maps allowing for more enemy's without losing performance (more to come), 6 charachters to choose from, still a wave shooter but you now have a goal to each map for an extraction, added 11 guns to start (more to come), multiple new enemy's, we now have ACHIEVEMENTS!!! more achievements will be added soon.

Discloser: The Fallen Cathedral map has a few small issues that is getting worked on and will have an update soon.

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Community2 May 2025Peak Darkness Just Got Even Darker!🚨 Major Update: Peak Darkness Just Got Even Darker! 🚨 Survivors, BIG things are coming to Peak Darkness—and you’re not going to want to miss this! 🔥 With Twitch Integration, Crowd Control, and exclusive perks for both The Ghost Legion and The Ghost Squad, we’re taking the game to the next level. Here's a sneak peek of everything we've been working on! 💥 New Twitch Features & Integration Get…Esports26 Apr 2025Peak Darkness: Twitch Live Rebuild AnnouncementHey Survivors, I want to speak from the heart today. Peak Darkness has had a rough road. Life hasn’t exactly been easy on me either. Game development can be brutal, and there were times it felt like it might all slip away. But here’s the thing: I never forgot about this game. I never forgot about you. And I sure as hell have not given up. This rebuild is not just an update: It’s a second chance…Game update9 May 2024Small UpdateHey all I made some small fixes for the game. Most of it is to hopefully fix the fps on the fallen cathedral map. I also made a few fixes for the sound on both maps so all sounds should work when changing the volume.