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Slice & DiceNews3.0.18
Game update

3.0.18

Slice & Dice · published 28 Mar 2024, 14:11 UTC · build 13882139

All newsPlayers around this dateRead on Steam

FEATURES -
Dice scale
Now submits current save when using 'report bug' from Titlescreen
Added missing nightmare transition tile
Smarter warnings for max mana
Experimental textmod custom spell support (.abilitydata.)

BUGS -
Fixed some system languages not working (Turkish +more?)
Fixed textmod savebricking bug
Stop greens generating with modifier passives
Stop green hats from being offered
Improved levelling up interactions with custom hero pools, still some bugs I think though...
Fixed a bug that could cause enemies to skip a turn
Remove broken 'custom party masochist' achievement
Sarcophagus cannot flee (also 'no flee' modifier)
Allow jinx.sandstorm^1
Fixed some scrollwheel stuff
Improved v2-v3 save migration (too late for most!)
Bell/baron passive now work better with generated monsters
Fixed selfheal breaking keywords like underdog
Minimap fixed
Iphone notch tutorial issue fixed
Some more too boring to mention

More from Slice & Dice

Other announcements

All news
Game update21 May 20253.2.13just bug fixes really - update translations - run history fixed - jinx -> generated monsters only - null buff text fixed (partially-incoming)In-game event12 May 2025Slice & Dice 3.2The main change is translation to fr, it, es, pt, ru. Some textmod changes and bugfixes and community art. Also some achievements have been removed from steam to help completionists (though they are still achievable in-game): Indecisive++, Classic Hell streak, Chaos++++++++ (100+ keywords), total-kills 0, crosses-rolled 0, hell victory, quadruple-revive, quintuple-revive, x6-revive, 1000000 dea…Game update23 Nov 20243.1.20 small updateJust small bugfix patch for 3.1. Hopefully this fixes achievement issues. No leaderboards are reset, but it will fix submission issues. (it may let you attempt to submit when you already have a better score also) BALANCE - graph changes heroes changed: prodigy modifiers changed: strained top, double monster hp, skip rewards 4, death shield, mortal, *stone*, barrel time ritem slight nerf level u…