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MareldNewsUpdate - v 1.1.6
Game update

Update - v 1.1.6

Mareld · published 3 May 2024, 16:02 UTC

All newsPlayers around this dateRead on Steam

Update - v 1.1.6
- You can now use healing food on multiple stacked characters at the same time.
- A button to collect all cards into the inventory at once has been added to the backpack.

Update - v 1.1.5
- Fixed inaccuracies in the text of some languages.

Update - v 1.1.4
- Now, placing food directly at the campsite(Broken Airship) will restore health points to all characters.
- Introduced a feature allowing multiple synthesizations directly with items such as wood, metal, and crafts.
- Corrected an error in the compass hints.
- Resolved a bug that prevented scene loading due to incorrect stacking when entering plot sequences.
- Addressed discrepancies between some characters' skill descriptions and their actual effects.
- Fixed a bug where stardust synthesis could affect other cards under specific conditions.

Update - v 1.1.3
- Fixed issues where some character skills did not work as expected.
- Fixed issues where deleting cards sometimes did not produce the correct results.
- Fixed inaccuracies in the text of some languages.

Update - v 1.1.2
- Added a feature to scroll the screen when the mouse is moved to its edges.
- Optimized hints for certain puzzle elements.
- Auto-loot now also applies when coin.
- Fixed a bug that occurred when attempting to enter combat during scene transitions.
- Corrected various textual errors.
- The certain characters has been subtly adjusted.

Update - v 1.1.0
- The compass now offers hints in certain scenes as well.
- The certain characters has been subtly adjusted.

Update - v 1.0.9
- An icon has been added to the scene, clicking on this icon allows players to leave the current scene from any location.
- The difficulty level of some battles has been lowered.

Update - v 1.0.8
- Auto-loot now also applies when selling items.
- Clocks, Dormitory, and Underground Flower Garden can now be activated by mouse click.
- Fixed an issue where the volume setting was not saved correctly.
- Fixed an issue where synthesis would trigger with five stardusts.
- Expanded the range of screen sensitivity settings.
- Corrected some compass hints.

Update - v 1.0.7
- Fixed a bug where forcefully quitting certain battles could occasionally cause the game progress to freeze.
- Decreased the strength of enemies on the easy difficulty setting.

Update - v 1.0.6
- Added a puzzle guidance feature; you will receive an item called the compass when starting a new game or loading an old save for the first time. Stack it with certain items to receive hints.

Update - v 1.0.5
- Decreased the strength of enemies on the easy difficulty setting.
- Fixed an issue with some language texts being inaccurate.

Update - v 1.0.4
- Now, movement in other scenes can also be performed with a single click.
- Added a recipe guide feature, where you will receive an item called "Note" when starting a new game or loading an old save for the first time.

Update - v 1.0.2
- Now, Leave and Return are effective with just a click.
- In a later update, we plan to add a recipe list.

Update - v 1.0.1
- Fixed an issue where opening the scene would block the cards.
- Fixed an issue where some skills were not working correctly.
- Fixed an issue with some language texts being inaccurate.

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Community3 May 2024Regarding the game's update.Half a day after the game launched, I received a lot of feedback, mainly focusing on the complexity of the operations and unclear guidance. I deeply apologize for this and am ashamed that i did not optimize adequately before the game's release. I have now simplified the game controls by replacing card-based interactions with a single-click movement system, and I've introduced a more intuitive g…