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Trials of CascadiaNewsNew Trailer!
Community

New Trailer!

Trials of Cascadia · published 16 May 2024, 00:27 UTC

All newsPlayers around this dateRead on Steam

Hello Paladins,

It has been very quiet here for some time, but I’ve finally decided to go ahead and do some page updates to reflect the current state of the game. I’d also like to do more regular dev log style updates here so that you know exactly where things are at. Trials of Cascadia started existence in June 2021 and has seen about 7000 hours of development so far, with another estimated 4000 to go until completion. I’m a one-man indie with a full-time day job, so things tend to go a bit slower, but development continues each and every day.

We’ve included a trailer that showcases new area updates, a preview for some of the various minigames, and of course, some fresh combat footage. Steam capsules have been updated as well as a (hopefully) release date of around Q4 2025. Bugs and other issues can always delay a game, especially one of this scope, and I would rather take care of as many issues as I can behind the scenes instead of trying to rush an arbitrary release date. New screenshots will come shortly.

Look for future updates here as I keep fighting towards the game’s completion! You can also get smaller updates from Twitter @LunesisStudios.

Thank you for your continued support,

~Brent

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Community30 Aug 2026Voice Acting UpdateI’ve made the difficult choice to remove voice acting from Trials of Cascadia for release. I’m funding the game myself without any publishers or Kickstarter, and I can’t afford to have the full game voiced at a level I’d be happy with. Keeping voice acting in only some scenes felt inconsistent, so removing it was the better option. This isn’t a reflection on the actors or their work. I very muc…Game update12 Oct 2025New Official ArtNew artwork drawn by Iris to IdIn-game event16 Jul 20252025 UpdateTrials of Cascadia Development Update It’s been a while since the last update, and I have been buried in development, so I wanted to share what I’ve been working on and where things are at. I’m aiming for a Q3 2026 release, but that will depend on when the game actually feels finished. I started Trials of Cascadia back in mid 2021, and I’ve put over 10,000 hours into it (so far). I really want…