Version 1.1.0 primarily brings Streamer Mode, along with a number of bug fixes. To those who have been excited to stream the game but wanted to wait for this update, thank you for your patience!
In addition to Streamer Mode, this update will also hide save file information from players. Early on in development, we thought we'd be doing more with the player-editable save files, but this never ended up being the case. Currently, it seems it only causes confusion and has caused some to softlock or screw up the game's sequencing by tampering with it excessively.
We apologize for the confusing playthroughs some may have experienced as a result of the old system, and hopefully for those that did experience these sequencing bugs, playing through version 1.1.0 will result in the game's narrative making more sense.
Edit: For those who have old save data from Version 1.0.0: here is how to reimport your save data into Version 1.1.0:
Thank you Fury72888hshu for the comment--we'd forgotten to include this in the announcement prior.
More bug fixes will be pushed in future updates--our team is small, so we ask for your understanding as these things take time.
With that said, thank you for reporting bugs through the bug form and in the discussion forum! And additional thanks for those who joined the Discord server to talk through the bugs they were having--we apologize for the inconvenience, especially for our EU/CAN players…!
Streamer Mode can be enabled to ensure potentially sensitive player information, namely the player's PC name or Steam username, are not shown on screen while playing the game.
An unskippable window will appear at the start of a new game asking if you would like to enable the mode or not. You can also toggle the setting on and off in the settings, though it largely does nothing once you've completed the first fight of the game.

Let us know if you stream the game! You can send us an email or @ us on Twitter/X. We've been checking out various streams ourselves, but as our team is small, we generally only get around to seeing your VODs… :)
More bug fixes will be pushed in smaller updates (1.1.1, 1.1.2, etc.), and we'll update you on when those drop.
Our next big goal is Traditional Chinese, Simplified Chinese and Japanese language support, with Traditional Chinese coming first (as the game director is fluent in it). These updates are targeting a summer release: as the release date becomes more certain, we will let you all know.
On behalf of the Kipps in a Box Team, thank you all for supporting Free Will! Our team is grateful for your support.