Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Pummel PartyNewsPatch 1.14.0c
Game update

Patch 1.14.0c

Pummel Party · published 28 May 2024, 11:03 UTC · build 14517055

All newsPlayers around this dateRead on Steam

1.14.0c

Changed

  • Points awarded from certain minigames are now awarded in multiples of 10 instead of powers of 2.
    • The power of 2 scoring was used with teams to avoid the situation where a team would not place first even though someone in the team placed first in the minigame.
    • With points now using multiples of 10, it is possible for a team to not place first even if a member of the team is the first to complete the minigame objective. It is now up to all players on the team to contribute enough points by completing the minigame objective before players on other teams to ensure their team wins.

Fixed

  • Fixed players incorrectly being given extra copies of the last item they had won from a previous minigame when they didn't actually win anything in the most recent minigame.
  • You can no longer use the Arcade Machine against teammates when friendly fire is enabled in the ruleset.
  • Fixes to the gold particles that follow the shortest path to the goal chest:
    • The particles will now include 'Jump'-type connections when finding the shortest path, and they will travel across a 'Jump' connection.
    • The particles will now stop at a teleport connection if it is the best path, rather than ignoring it and continuing down a worse or longer path.
    • The particles should no longer get caught in a loop instead of following a valid path to the goal chest.

  • Disabled a debugging layer that was left on in some minigames causing colored boxes to appear around players when using a controller.
  • Improved error handling for corrupted save data.

More from Pummel Party

Other announcements

All news
Game update25 Sep 2024Patch 1.14.1j1.14.1j Changed · Reverted the appearance of the 'Feathers' cape to how it was when first added. It was temporarily changed due to performance concerns but this has since been resolved! · Players who are still alive at the end of Searing Spotlights are ranked by their remaining HP, rather than all tying for 1st place. Fixed · Fixed a bug causing custom names not to be deleted correctly if one o…Game update2 Sep 2024Patch 1.14.1i1.14.1i Added · Added Brazilian Portuguese localization. · Updates have been made to the existing localization for other languages. Fixed · The Star Crown hat no longer glows in the dark in Searing Spotlights. · Fixed the Leave button on the loading screen while reconnecting not working for controllers. · Fixed long names overlapping in the minigame score UI when playing in teams mode. · Fixed…Game update27 Aug 2024Patch 1.14.1h1.14.1h Added · Added a setting to change the split screen direction when playing in splitscreen mode. · This setting will prioritise splitting the screen horizontally (current behaviour) or vertically (new). · This setting is found on the option menu's 'General' tab. Changed · When playing a minigame in splitscreen, the camera views have been moved up slightly so that the player scores no long…