
Greetings, Commanders!
It has been almost two days since Men of War II launched and it is amazing to see how many of you are playing the game! We have just published a hotfix that solves a critical issue. This issue was preventing some users from playing single-player missions, as they would get stuck on the "local server requested" screen. The hotfix also adds a maps package to the Editor. We are already working on a major patch that we hope to release early next week. Here is a preliminary list of fixes that we're aiming to include in the next week's update:
And while we are working on these fixes, we are also preparing a more long-term development roadmap, which is based on your feedback. Honestly, we can't wait to share more with you!
In the past year, we have organised 4 public playtests, each implementing new features and changes based on your feedback from the previous one; we hope this proves our dedication to working with our fans and making Men of War II the best game it can be for everyone. After the first Multiplayer Tech Test in March of last year, the new Battalion system was met with mixed reactions. A significant part of the player base was criticising it and demanding it be reworked, but there were many of you who enjoyed it. From that point on, we formed the philosophy of adding features and game modes that those unhappy with the original state of the game could enjoy, rather than removing features another part of the community liked.
We have added the Combined Arms and Classic Modes, and eventually the Realism setting as well; and we truly believe that much of the frustration we see in some reviews stems from the fact that players may not realise how much they can change their gameplay experience simply by playing on different-than-default settings. We do accept that as our fault - we are working on improving the in-game presentation of the different options to make it much clearer for everyone. But for now, if you are one of the players who already enjoys Men of War II, we ask a simple favor of you; help us and support us by posting a review. On the other hand, if you are unhappy with the game and would like it to be improved, join our community, share your feedback, and we will continue listening to you and working hard on making Men of War II even better.
Don't get us wrong - in no way do we dismiss criticism, and negative reviews are an absolutely legitimate way to voice your opinion. We only ask you to give the game a fair chance; Men of War II was specifically designed to include as much content and variety of gameplay as possible for both casual and hardcore RTS players, for both single-player and multiplayer enthusiasts:
And since we whole-heartedly believe in giving players the choice to enjoy the game as they see fit, we made sure that whatever content you choose to play, you can do so in two very different ways:
You can easily switch the two settings for single-player by turning Realism Mode on or off in Settings => Packages. Full details of all the changes Realism Setting entails can be found here.
With that in mind, if you are still considering whether or not to purchase Men of War II and try it out for yourself, when browsing the reviews section, consider how long some reviewers have spent in the game; and whether an opinion formed after 0.5 hours can be fair and fully informed, since that is just about the length of a single battle out of all the content and features we mentioned.
We would also like to take this opportunity to openly address a few points that are brought up often, even as we continue responding to everyone individually:
If you truly want to help improve the game, it is best to also join the conversation in our community - on the official Men of War II Discord server or in the Steam discussions, not just post a negative review. It was thanks to player feedback that Best Way have been able to develop the Classic Mode, Realism Setting, improve the overall balance of units, and much more - the team is absolutely committed to continue working on the game and on fixing the issues that you find most pressing, and we hope that with all the improvements and additions that were implemented after our multiple public playtests, we have the track record to prove it. We read every suggestion, every criticism, every negative review, to make sure your voices are heard; and we will soon inform you about the fixes and updates we are working on.
We don't want you to get the impression that the Men of War II community is just about reporting bugs and other unpleasant stuff. The point of a game is to have fun - and the ever-growing group of commanders on the Official Men of War II Discord server is welcoming and friendly; whether you want to just chat to someone, find new team-mates or share your videos, screenshots or live-streams, there is a channel for you. But we are extremely happy to say that the community already formed around Men of War II offer so much more than that!
The Simulated Divisions League is organising a Men of War 2 Launch Tournament, for everyone who wants to test their skill in friendly competition this Saturday, May 18! It will be played in the 5v5 Battalion game mode - All Information and Sign ups can be found here!
The first mod for Men of War II has released already, and more are on the way! If you would like to embark on a trip to alternate history, where Operation Overlord failed, definitely check out Lost Eagles on the Steam Workshop!
That is all for now, but expect much more to come soon. In the meantime, if you enjoy the game, please leave Men of War II a review here on Steam, and we will see you on the battlefield soon, Commanders!
