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Trombone ChampNewsUpdate 1.22D brings three new tracks and more!
In-game event

Update 1.22D brings three new tracks and more!

Trombone Champ · published 4 Jun 2024, 16:34 UTC

All newsPlayers around this dateRead on Steam

Hi everyone! Trombone Champ has been updated to 1.22D! This update adds three new songs, each of which we're very excited about: "Toccata and Fugue," "The Four Seasons (Summer)," and a "Trombone Champ Medley" that unlocks after beating the game. There are also some other small bugfixes and tweaks "under the hood."

⚠️ As usual, this update may require updating some mods! In the meantime, if you need to, you can play the previous version of the game by right-clicking the game in Steam, choosing Properties, clicking the Betas tab, and choosing last_version in the dropdown. But if you do this, please switch back to the newest version whenever you can!

https://youtu.be/PGFfuH1OCV8

https://youtu.be/yJR650Wk4Bo

On the PC side, this update isn't that huge - we spent a lot of this time researching input stuff for the Nintendo Switch™ version of the game, which should also receive an update today. That update has the potential to make Joy-Con™ performance better, and we're really excited about it!

Meanwhile, we're continuing to plug away at stuff that will eventually allow us to enable Steam Workshop. We've gone quite a bit of work on something very fun, which we hope to be able to share soon... we're at that slightly frustrating point where we have lots of cool stuff we'd love to show, but it's not quite ready to show yet. Trust us when we say we're working on it!

A Note for Mac Users


Thanks to a user on the discussion boards, we're now aware that the game's performance on Mac is not great on Sonoma. Previously, our primary Mac was a year behind on OS updates. We upgraded that machine to Sonoma and noticed an immediate performance hit. Needless to say, this is super annoying... a game dev's worst nightmare is an OS upgrade that breaks their game. However, we're looking into various ways to fix it!

Ultimately, the solution will probably be to release a Mac version built with a newer version of Unity. This will most likely address the performance issue, although it will probably cause other issues in terms of compatibility: specifically, any user-made content that uses Assetbundles will not work in builds that use newer versions of Unity. In the meantime, apologies, and thank you for your patience!

(On the bright side, we've added two resolutions to the Mac version that may fit Mac laptop screens better.)

Hope to share more soon... as always, thank you for playing the game and for your continued patience!

Forever in your service,
Holy Wow Studios

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