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WindowkillNewsWindowkill 3.2.0b hotfix
Game update

Windowkill 3.2.0b hotfix

Windowkill · published 7 Apr 2024, 19:34 UTC

All newsPlayers around this dateRead on Steam
Note to linux users reporting stuttering, please try enabling the "limit fps" option, this seems to solve the issue for most users.

New Features

  • Added the menu music as a selectable music track in-game
  • Added a couple missing credits

Fixes

  • Fixed aim angle getting stuck sometimes for some users
  • Fixed windows 3.1 theme enabled before unlocking
  • Fixed visual bug with blip unlock secret
  • Fixed text overflowing with relaunch tooltip in some languages
More from Windowkill

Other announcements

All news
Game update27 Feb 2025Windowkill 4.0.6b hotfixChanges · Changed how the game decides which monitor to launch on, to help prevent the game startup swapping between monitors seemingly at random · It now prioritizes the monitor containing the mouse cursor · Reminder to change the "force starting monitor" option in case this causes undesirable results in your case · Adjusted balloon's health · Adjusted balloon's coin spawn position/velocity fo…Game update26 Feb 2025Windowkill 4.0.6 updateNew Features · Added a rare balloon entity · This was meant to be included with the 4.0.5 update but wasn't ready in time · Added "show fake cursor on controller" option · This enables the same fake cursor that appears when Smiley spawns · Added "quit" button to options window on title screen Changes · Fake controller cursor can now drag aid windows · Fake controller cursor position now matches…Major update24 Feb 2025Steam Deck Support, 1 Year Anniversary, and 4.0.5 UpdateHi friends! Windowkill has recently become Steam Deck Verified! I've made many changes specifically to better support Steam Deck, included in this update. Also, today marks the one year anniversary since Windowkill's launch on Steam! Along with all the changes below, I've added a silly change to the "crown" skin for the anniversary only :) Thanks as always for the continued support. It's always…