Hi friends, I have another major update for you all :)
Watch on YouTube
Windowkill now has full modding support and asset customization!
Window themes, cursors, backgrounds, skins, etc. can all be customized easily in the files. And for everything else, modding allows for unrestricted changes to the whole game!
Read more about how to customize Windowkill here!
Along with the update, I've also included the game's full source code. Not only that, but I've open-sourced all of Windowkill's original assets as well! Read all about this in the link above :)
If you want help with modding, or want to share your creations, feel free to join the discord!
In addition to this, I've added Trading Cards, Badges, Avatar Frames, Backgrounds, and Emoticons to the game on Steam.
And finally, the Windowkill OST is now available on Steam! If you want to help further support the musician keestak, please consider picking it up :)
(Also I've given the game a discount along with the update, maybe gift it to a friend if you already own it :)
Read below for the full changelog:
New Features
- Added integrated modding support
- Read more about how to download, create, and share mods here
Added built-in customization for many elements of the game, including:Custom cursorsWindow themesBackgrounds (including custom shader support)Backing texturesMusicCharacter skinsPlayer Visibility imagesAdded Steam Workshop support for both mods and custom assetsAdded 5 new unlocks/achievementsAdded new window themesAdded new custom cursorsAdded custom cursor scale optionAdded new "visibility image" featureThis is a togglable option that places an image over the player, for better visibilityThis can be customizedAdded "backing texture" optionThis shows a texture in the backing window instead of just a flat color.This can be customizedAdded "show health on player" optionAdded "inverted shoot" optionAdded "countdown when resuming" optionThis enables the multiplayer unpause countdown for singleplayerAdded many missing translationsChanges
- Redesigned the end screen to show upgrades, perks, etc.
- Freezing now applies to tunnellers
- Increased coin drop amount for epsilon slightly
- Timed mode end screen now says "success!"
- Aiming with buttons (e.g. arrow keys, or controller face buttons) now smooths the angle
- Reduced the amount of size clamping done to windows on the title screen
- Increased duration of Multiply
- Added input delay for navigating the UI in multiplayer
- Reduces enemy and boss spawn time while smiley is active
- Achievements now check for unlock on load
- In case there's a mismatch between local and cloud state
Timer now pauses while sitting in broken windowChanged "manifest" to "manifest..."Player aim indicator now visible if using keyboard to aim"Multi-mouse and keyboard" toggle now hidden behind a settings optionThe "force starting monitor" option now dictates which monitor to use as the "center" when "single monitor only" is disabledThis causes windows like the options, shop, and title screen windows to spawn in the middle of a monitor rather than the middle of the whole screen, unless "auto" is selectedControl tooltips (such as "open shop with Spacebar") now display a different control when using controller vs keyboardControl tooltips now have better names for controller buttonsFixes
- Fixed crash when using friend
- Fixed non-qwerty keyboard layouts reporting incorrect key labels
- Fixed aim angle snapping to mouse cursor when overlapping with the window
- Fixed star, coin, health, etc. pickups triggering multiple times when colliding with overlapped players
- Fixed queued actions from previous run triggering on restart sometimes
- Fixed clicks not registering between dropdown options
- Fixed an issue causing the links in the credits from opening multiple times
- Fixed "shrink screen size" conflict during ???
- Fixed conflicts with "shrink screen size" and "game scale"
- Fixed timed mode end cutscene particles not spawning
- Fixed many issues regarding multi-mouse and multi-keyboard support
- Fixed window flickering when attempting to drag unmovable windows
- Fixed player aim indicator showing or not showing correctly
- Fixed nyx damage ring not despawning after level 3+ torrent ends
- Fixed some slime trail hitboxes not being deleted after obliterating
Once again, thank you everyone for the support. I can't wait to see what you all create :)
<3