Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Into the NecrovaleNewsThe Halls of Shadow
In-game event

The Halls of Shadow

Into the Necrovale · published 17 May 2024, 20:36 UTC

All newsPlayers around this dateRead on Steam

All the darkness in the world cannot extinguish the light of a single candle. - St. Francis

This week’s update realizes the fourth area of the game, the Halls of Shadow. This place is dark, with strange hopeless creatures crawling about. Figures long lost to the darkness of the Necrovale. There are new enemies, new challenges, new items and experiences. The area is focused on Curses. Throughout the area, enemies might randomly curse you when they die. However, a curse is not simply a bad thing. Every curse is a price you pay for some other benefit. You may find people and places in the Halls of Shadow that feed off of curses, too.

As for what’s coming next, I will start work on the fifth and final area, the Palace of the Witch. In a few weeks I should have that ready to go. In the meantime, I will get out quality of life updates, bug fixes, and additional content. After the fifth area is out, my focus will shift to adding end-game areas. This is where I think the game will really come alive and open new dimensions to the gameplay.

Thanks for sticking with me throughout the process.
CLYDE

More from Into the Necrovale

Other announcements

All news
Community4 Apr 2025My next game: CursemarkHey everyone, I'm excited to announce my next game, Cursemark . It's an action-exploration roguelike, with a huge hand crafted world, tons of cool equipment, and many opportunities to create crazy builds. I can't wait to go on this journey with you all, and make the game everything it can be. Please consider wishlisting the game. Thanks!Game update27 Oct 2024Patch Notes - 10/27/2024Bugs - All Boss levels will now correctly tick down blessings/curses - Menu options should no longer be cut off at certain resolutions - Shoulder buttons will no longer take you into the inventory, while in the stash - River Skin works properly now - The Map in the library now shows the Necrovale, not the Witch Trials - Prisoner Log no longer shows info if you haven’t met an NPC yet - In the Bo…Game update21 Oct 2024Patch Notes - 10/21/2024Bugs - Seal of Arrogance shouldn’t bug out with a black screen - Last Remnant shouldn’t get stuck on the wall so much - You should be less likely to die after completing a level/boss - You can no longer drink potions after you die - Per level effects should work consistently on every level - Burning damage now only applies while controls are active Balance - In story mode, you no longer get des…