
Greetings, Commanders!
Since the launch of Men of War II a little over a week ago, we have already released three patches fixing various bugs, and giving modders more tools to work with - and we aim to continue working closely with you, our community, on further improvements and new features for the game. We would like to use this opportunity to outline the plans we have made based on your feedback so far, including estimated timing for some of the most important updates.
It is possible that the schedule and plans will change based on the feedback from you, our players. We want to keep you involved as much as possible, so please, keep commenting here, in the Steam Discussions, or come join the Men of War II Official Discord Server.
We are already working on an update to go live next week, before the end of May. It will include various bug fixes and improvements to server stability (we will provide a complete list as soon as the patch is finalized) - but most importantly, the update will start the process of making the game playable offline in single-player.
The offline mode is not a simple feature, as it affects many underlying processes in the game; rolling it out gradually allows us to give you many of its benefits early - for example, from the next week's update onward, you will not be kicked out from single-player games for inactivity ("being AFK") anymore.
We aim to release several more updates within the next month or so. As a priority, we will be taking further steps towards completing the offline mode for single-player, bringing you at least two very noticeable changes:
Not only that, but within the next month we also aim to:
We will keep publishing regular balancing and bug-fixing patches and there are many other features we will be working on that you will see gradually releasing and improving (see below); but there are several notable updates we are committed to implement in full as a priority, within the next several months. We will do our best for these to be finalized as soon as possible - we will share a more precise schedule as development progresses.
There are many other features and improvements we want to bring to Men of War II, but it is too early for us to set an exact schedule for them; they are very complex to implement. We will also endeavor to roll them out gradually whenever feasible, so you can see their benefits as soon as possible. We will provide new details as time goes on, but in general, we will keep working on:
We cannot emphasize this enough: further development of the game is only possible thanks to your feedback; we want to make Men of War II the best possible RTS experience for you. Please keep giving us your suggestions - and if you already enjoy the game and want to support it, consider leaving Men of War II a review here on Steam.
We will see you on the battlefield soon, Commanders!
