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Noun Town Language LearningNewsv2.17 Fixes + speech recognition changes!
Game update

v2.17 Fixes + speech recognition changes!

Noun Town Language Learning · published 22 Apr 2024, 11:02 UTC · build 14112886

All newsPlayers around this dateRead on Steam

Welcome to our latest update!

In this update we've fixed lots of bugs, and made some major enhancements to the speech recognition!

HUGE THANKS to our community for suggesting improvements and reporting bugs! You can join us on Discord here.

If you're enjoying Noun Town, a rating and a review are always incredibly appreciated!

Speech recognition improvements:
- Switched to an improved server for players in China - this also removes the need for players in China to use a VPN to access speech recognition
- Resolved issues with speech recognition during longer sentences and Japanese lessons
- Resolved other issues with speech recognition functionality, particularly after using kiosks improving the experience for all players

Bug fixes and quality of life improvements:
- Cursor Enhancement: Constructor mode cursor VFX now appears enlarged when opening Numbers workshop for better visibility and usability for users
- Lesson Progress Display: Fixed an issue where the HUD lesson progress did not immediately update upon completion.
- Audio Settings: Revision, SRS, and Dictionary audio playback is now correctly linked to the "Voice" setting instead of "SFX" so players can more accurately control the sound levels to suit their needs
- Robot Interface Improvement: Changed buttons on the 2nd robot numbers screen to feature active text with a speaker icon (similar to multiple choice) rather than phonetic text
- Learning Rush: Fixed visual glitches where characters Muri and Lindo faced the wrong way and twisted their bodies during gameplay
- NPC Interaction: Resolved a bug where NPC faces turned without their bodies when speaking during conversations
- Network Connectivity: Fixed issues related to internet connection checks
- Tutorial Improvement: Enhanced handling of request failures during tutorials to reduce the chance of players losing their way when starting the game
- Graphical options: Added a "depth texture" to settings to give players greater flexibility to control visual quality vs speed to suit their setup
- Minigame Fix: Corrected a typo in the landmark ID for directions.
- SRS Enhancement: Implemented a fix to prevent non-ISO items from being included in the testing list.
- Implemented a solution to delete corrupted files upon application start to reduce the instances of players opening unplayable games
- Audio Playback: Fixed Japanese lesson audio playback issues in certain areas and addressed instances of audio being cut out.
- UI Enhancement: Fixed empty textbox issues in lessons after toggling off phonetic text.
- SRS Testing: Fixed sprite issues in the SRS test location to make these look more attractive for players
- Learning Object Fixes: Addressed collider issues in learning objects so players can't accidentally throw and lose objects
- NPC Interaction: Implemented checks after all questions are asked during NPC interactions so users know when all questions have been asked.
- Lexicon: Adjusted dictionary list order for improved organization so players can see what they've learnt more easily.
- Learning Kiosk: Prevented double-tap of "V" during Noun Test, which resulted in losing two lives at once.
- Lesson Navigation: Added pagination to lesson lists for easier navigation by players
- Dictionary UI: Ensured correct button coloring when switching between tabs for easier understanding of progress
Island Environment: Improved floor collider outside the cafe to prevent spawned Fabricator items from falling through.
- Lessons at Farm: Fixed roleplay part of lesson 1 for Yaya, particularly in German language lessons.
- SRS Multiple Choice: Fixed audio playback for directions in Spanish (MX) and Arabic languages during SRS tests.

Enjoy! :)

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