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Rogue Blight PlaytestNewsPatch 59
Game update

Patch 59

Rogue Blight Playtest · published 23 Feb 2024, 13:56 UTC · build 13543926

All newsPlayers around this dateRead on Steam
  • New Achievement: Master Crafter.
  • New Minor Blessing: Swiftgrass leaf.
  • Blessing Change: Skill speed blessing renamed to Swiftgrass Bundle, additionally it was changed to "Skills and item usage animation speed increased by 40%".
  • Blessing Change: Parry Strike changed to "After a successful parry, reflect damage back to the enemy and regain all of your stamina.".
  • Blessing Change: Zoker's Beard changed to "Whenever you are below 70% health, increase elemental damage by 20%".
  • Blessing Balance: Aghast cooldown reduced from 6 to 5 sec.
  • Blessing Balance: Shield Fury damage increased from 30% to 40%.
  • Wand Balance: Poison wand skill damage increased from 23-24 to 29-30.
  • Dagger Balance: Light dagger skill damage increased from 24-25 to 29-30.
  • Dagger Balance: Earth dagger skill damage increased from 29-31 to 34-35.
  • Dagger Balance: Poison dagger skill damage increased from 20-21 to 25-26.
  • Shield Balance: All shields stats were increased. All base shields have 1 more attribute and more defense.
  • Shield Balance: Paladin shield now gives defense to poise and elemental resistance.
  • Shield Balance: Wind shield skill damage increased from 20-21 to 34-35. Apply choke increased from 30% to 35%. Skill cooldown increased from 2.75 to 3.5, mana cost increased from 10 to 12.
  • Shield Balance: Earth shield skill damage increased from 29-30 to 39-40. Apply shatter increased from 40% to 45%. Mana cost increased from 8 to 12.
  • Shield Balance: Bleed shield skill damage increased from 18-19 to 22-23. Apply bleed increased from 20% to 23%.
  • Shield Balance: Fire shield skill damage increased from 24-25 to 29-30.
  • Shield Balance: Ice shield skill damage increased from 26-28 to 34-35.
  • Shield Balance: Lights shield skill damage increased from 37-38 to 39-40. Apply light struck increased from 35% to 40%.
  • Shield Balance: Lightning shield skill damage increased from 29-31 to 34-35. Mana cost increased from 10 to 12. Shock apply rate increased from 25% to 28%.
  • Shield Balance: Water shield skill life splash apply increased from 35% to 38%.
  • Sword Balance: All sword attack damage increased by 1. Light sword and Torch attack damage was increased by 2. Wooden sword damage unchanged.
  • Sword Balance: All swords are about 10% bigger in size. Except Light Sword is same size, Dark Sword is 5% bigger.
  • Sword Balance: Torch skill damage increased from 20-21 to 25-26.
  • Sword Balance: Poison sword skill damage increased from 29-30 to 32-33.
  • Sword Balance: Death sword skill damage increased from 30-35 to 35-36.
  • Sword Balance: Ice sword skill damage increased from 13-14 to 16-17.
  • Balance: Greedy thief "?" now can be found in the first 5 nodes instead of 4.
  • Balance: Statue Dweller health slightly increased.
  • Updated UI: Added a new button toggle between map and inventory. Additionally there is a small tether indicator which one is selected.
  • Updated UI: When dash is not available because of the attacking or skills, dash icon now is grayed out.
  • Bug Fix: Anvil blessing can now only be obtained once at a time.
  • Bug Fix: Shield Master's Endurance blessing can now only be obtained once at a time.
  • Bug Fix: Blessings that spawn things and apply status effects, will now apply upgraded status effects if you are wearing appropriate rings.
  • Bug Fix: Switching potions no longer stops player movement.
  • Bug Fix: Blessings that affect animation speed no longer increase skills upward velocity.
  • Bug Fix: When dashing with a dagger in the main hand, now you dash 5% further. This is to match sword/wand dash distance.
  • Bug Fix: Dash distance no longer affected by attack speed.
  • Bug Fix: Attack speed now affects in air attack.
  • Bug Fix: Lucky Coin blessing now actually increases crit chance correctly. Before it was increasing crit chance by 0.05% instead of 5%.
  • Bug Fix: Getting multiple of the same minor blessings will work properly now. Before only 1 of them would be active at a time when you have multiple of them. Fixed: Cup of Coffee, Broken Sword, Training Shield, Grindstone, Feather, Scholars Notes, Old Watch, Ancient Stone, Lucky Coin, Shield Strap, Swiftgrass Leaf.
  • Bug Fix: Wand attack damage increases properly now when wands are upgraded.
  • Bug Fix: Potion number of uses is now 1 layer higher so it's more visible.
  • Bug Fix: Wendigo bottom eye now correctly disappears when he dies.
More from Rogue Blight Playtest

Other announcements

All news
Game update13 Mar 2026PLAYTEST PAUSEDThe playtest is now closed until the next major alpha patch, which is planned for late May. Thanks so much for all the feedback and for taking the time to play. See you all then!Game update28 Sep 2025Patch 1.70.1Bug Fix: Changing character appearance from the Sanctuary no longer clears save file.Game update28 Sep 2025Patch 1.70New Boss: Plague Herald (Appears in the middle of the Fireworn City map on Difficulty 1, or as a random encounter on Difficulty 2+) · New Boss: Undead Dragon (Final boss of Fireworn City on Difficulty 1, or can appear as a random encounter on Difficulty 2+) · New Weekly Challenge: Face off against Plague Herald and Undead Dragon (A great way to practice these new bosses!) · New Unknown Event (F…