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Neon NoodlesNewsCommunity Update #6
Community

Community Update #6

Neon Noodles · published 17 Apr 2020, 15:06 UTC

All newsPlayers around this dateRead on Steam

Hey chefs!

Unfortunately Covid-19 has also slowed down development of Neon Noodles. It's hard to focus on programming with two little children being at home all the time due to closed schools. ^^

Here are some high-level improvements though you can expect in the next update that's currently in the works. All in all, there are about 40 small items we moved from our list to done already and next up we'll tackle some of the meatier stuff.

  • tutorial improvements (stability/wording/sequencing)
  • frame rate limiting/vsync
  • bot area metric reporting fixes
  • linking/loop start bugfix
  • histogram no connection/stale data fix
  • main menu visual improvements
  • properly supporting cloud saves for overall game progress
  • continue after completing level now starts from the next level
  • added Workman layout
  • proper display of keyboard shortcuts for all keyboard layouts
  • fix savefile timestamp localization
  • fixed version number display
  • drone behavior fixes (out of bounds and incorrect collision reporting)
  • empty saves now properly ignored
  • general usability fixes:
    • clicking on timeline during playback
    • tooltips ordering/hiding
    • bot timeline ordering


Stay safe!

- Patrick

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Game update14 Oct 2025Hotfix for engine bugFix for Unity bug.Game update25 Apr 2024Minor bugfix updateThis update addresses: - drone move bug - loop marker insert/delete auto-adjust - last level menu (rotate/move)Game update18 Oct 2023Neon Noodles 1.2 UpdateHello there! This update contains a bunch of fixes/tweaks, mostly around: · video playback fixes/optimization · timeline drag clamping · loop marker code editing · drone landing delete hack · yakitori bot deletion · area of no bot programs · avocado level metrics shown · sum metric behind histogram end level window · companion histogram numbers and line indicators · sliced pineapple -1 bot area…