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GeoDepthsNewsUpdate 1.2 Preview - New Depths
Community

Update 1.2 Preview - New Depths

GeoDepths · published 7 Apr 2024, 06:48 UTC

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Hi all!

Update 1.2, Deeper, will be releasing in full on the 19th of April, just under two weeks away. It's also available on the experimental branch on Steam right now, if you want to help test it, or just can't wait. For accessing the experimental branch just go into the games steam settings to switch the active branch to experimental. If you find any bugs or issues whilst trying it out, let me know about it on the discord server.

I'll be releasing a couple of Steam news update 1.2 previews so you know what to expect for the update, like what I did with 1.1. Lets start off with the new depth levels.

Expanded 800m Depth Level


I have converted the existing 800m depth level into a fully mineable level, with the addition of new caves, scannables, collectables, and resources. This depth level has a frosty theme, with cold and frigid caves, supporting only the toughest of plant life. There are also signs of many other explorers and unfortunate victims.

New 1000m Depth Level


This is a special end game depth level, and you'll immediate see that when you first visit it. It's purpose is tied with the new ending that I have added, so I won't go into it too much for the sake of spoliers. Just this sneak preview of one of the caves...

New Resources


More resources are to be found and mined! The primary being Aluminium and Chromium, with a new alloy recipe to make Chromium Steel. These new resources are used in end game machines and drill upgrades. I'll leave it for next weeks preview to talk about these new machines. The drill upgrade progression has been reworked to incorporate these new resources for the last upgrades.

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